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[Bug] PlayerAttachedObjects do not get cleaned up on client if the server fails to do so. #355

@ryanocf

Description

@ryanocf

Reproduction steps:

  1. Spawn player
  2. Attach objects via SetPlayerAttachedObject only once and do not clean up (blacklist username from new attached objects on next connect or something)
  3. Reconnect or connect to another server via F9
  4. Attached objects are still present on client

Tested on fresh gta sa installation on 0.3DL-R1

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