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- Profiler is a tool that helps the optimization as it allows users to see the device performance and system information on the screen.
- Install Game Package Manger
- Run : Unity Menu > Tools > GPM > Manager
- Service installation : Profiler
- 2018.4.0 or higher
- It allows users to see the CPU and GPU performance in real time.
- FPS
- Shows tie FPS and FrameTime.
- AvgGroup
- Shows the average FrameTime.
- Shows the minimum FrameTime.
- Shows the maximum FrameTime.
- Script
- Shows the script's FrameTime.
- Render
- Shows FrameTime after LastUpdate until the frame ends rendering.
- Graph
- Visually shows FrameTime of Script and Render.
- Can check the real-time memory allocation and usage.
- reserved
- Total memory reserved for the apps on the OS
- allocated
- Memory allocated to the apps on the OS
- Gfx
- Estimated memory usage for the graphic driver
- Used when the development is activated
- GC Heap
- Heap memory allocated in the script
- GC Used
- Memory used in the script
- Can check the values used for rendering in real time.
- Available for Unity 2020.2 or higher.
- SetPass
- Shows the number of shader passes called when rendering a frame.
- Draw Calls
- Shows the number of DrawCalls called when rendering a frame.
- Total batch
- Shows the total number of batches called when rendering a frame.
- Triangles
- Shows the number of triangles processed when rendering a frame.
- Vertices
- Shows the number of vertices processed when rendering a frame.
- Can check the system information.
- Os
- Displays detailed information on the operating system of the device, including its version.
- Device model
- Shows the device model name.
- Processor type(CPU)
- Shows the processor name.
- Processor count
- Shows the number of processors.
- Graphics device name(GPU)
- Shows the graphics card name.
- Graphics device vender
- Shows the supplier of the graphics device.
- Graphics device version
- Shows the graphic API type and driver version.
- GpmProfiler GameObject settings
- Add the GPM/Profiler/Prefabs/GpmProfiler.prefab file to Scene.
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How to edit on each platform
- Common method for all platforms
- Activate the edit window with the F5 Key.
- The iOS/Android platform activates the edit window with gestures.
- Touch the screen with four fingers for two seconds.
- Common method for all platforms
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After activating the edit window








