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comms/uniflow/tcp: parallel data sockets ("lanes") to reach NIC line rate (#3920) - #3920

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comms/uniflow/tcp: parallel data sockets ("lanes") to reach NIC line rate (#3920)#3920
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@cppccppccppc cppccppccppc commented Sep 1, 2026

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Summary:

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

lanes 1 2 4 8
GB/s 10.78 15.81 23.14 23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

  • Lane identity comes off the wire (TcpLaneHello), not from accept order: the
    dialer opens the lanes with no ordering guarantee.
  • The hello is skipped entirely at 1 lane, so that path stays byte-identical and
    kTcpWireVersion does not move. Bumping it would make every new peer
    incompatible with every old one, too high a price for a field only multi-lane
    peers read. A lane-count mismatch is a clean handshake error instead.
  • Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
    rendezvous, so striping would pair a SEND with the wrong recv: silent
    corruption rather than an error. put/get frames each carry their own
    reqId/segId/offset and so need no ordering help.
  • enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
    costs a single mutex. Spreading a group across lanes would need every target
    lane's mutex held while waiting for room, which deadlocks against the very
    senders that would free it.
  • The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
    buffered bound is unchanged however many lanes are configured.
  • A failed lane closes every lane's queue: one lane failing already takes the
    transport down, so leaving the others admitting frames would queue work for a
    connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615

@meta-cla meta-cla Bot added the CLA Signed This label is managed by the Meta Open Source bot. label Sep 1, 2026
@meta-codesync

meta-codesync Bot commented Sep 1, 2026

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@cppccppccppc has exported this pull request. If you are a Meta employee, you can view the originating Diff in D117545615.

cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 1, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
@meta-codesync meta-codesync Bot changed the title comms/uniflow/tcp: parallel data sockets ("lanes") to reach NIC line rate comms/uniflow/tcp: parallel data sockets ("lanes") to reach NIC line rate (#3920) Sep 1, 2026
cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 1, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 1, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 1, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 2, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 2, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
cppccppccppc pushed a commit to cppccppccppc/torchcomms that referenced this pull request Sep 2, 2026
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
Peng Chen added 8 commits September 2, 2026 12:08
Summary:
Folded from two adjacent diffs; each half is stated separately below so the two
arguments stay reviewable on their own terms.

 --- accuracy tolerance and ROCm enablement env (was D114431543) --------------

Root-caused the intermittent disagg "accuracy failures" to the accuracy harness
+ environment, NOT the uniflow connector. The verbose per-mismatch diff added
here showed the disagg KV output is correct in every case; the failures were:
  1. A degenerate forward pass on the memory-split MI350 instances emits
     all-'!'/empty garbage -- on the standalone baseline AND (less often) on the
     disagg output itself. This is environmental (it reproduces on RDMA too, and
     earlier host-pinning + CU_POINTER_ATTRIBUTE_SYNC_MEMOPS experiments did not
     change it), not a KV-transfer/connector bug.
  2. Strict exact-match flags benign single-token numerical nondeterminism
     between the disagg and standalone forward passes (e.g. "more" vs "others",
     which then re-converges).

Changes (vllm/fb/standalone_benchmark/disagg_entry.py):
- Verbose per-mismatch accuracy diff: full got/expected, first divergence
  char offset, token_divergence, and the prompt, so failures can be compared
  token-by-token across transports/connectors. This diagnostic is what isolated
  the root cause.
- Retry the standalone baseline with a fresh LLM up to 3x when any reference is
  degenerate (all-'!'/empty).
- Skip prompts whose BASELINE is degenerate (do not attribute to the connector).
- Symmetric guard: skip prompts whose DISAGG OUTPUT is degenerate against a
  valid baseline (environmental broken forward pass, not a KV/connector failure).
- If no prompt is comparable (all degenerate on either side), emit
  status=baseline_error and fail as INCONCLUSIVE rather than a correctness
  failure.
- Add --accuracy-max-token-divergence N (default 0 = strict exact match) to
  tolerate <=N differing whitespace tokens as a near-match.

Changes (comms/uniflow/benchmarks/run_mast_benchmarks.py):
- Forward --accuracy-max-token-divergence to disagg_entry.
- MI350/MI300 (ROCm) vLLM enablement env (AMD hosts only):
  FLASH_ATTENTION_TRITON_AMD_ENABLE=TRUE, VLLM_ROCM_USE_AITER=0,
  HIPBLASLT_ALLOW_TF32=1 -- stabilizes the forward pass and eliminates the
  degenerate all-'!' output on MI350.

 --- TTFT/TPOT and --perf-only (was D114541963) -------------------------------

Adds per-phase latency instrumentation to the disagg accuracy harness plus a
--perf-only flag. TTFT is measured as the prefill POST latency and TPOT as the
decode POST latency divided by output length (both non-streaming, so robust to
server-side streaming quirks). --perf-only skips the correctness gate and runs
the perf path directly, for bandwidth/latency sweeps. Plumbed through
run_mast_benchmarks.py (Workload.perf_only, arg parser, make_workload, and the
forwarded --perf-only app arg).

Stacked on the native TCP transport + MAST-enablement work so the same harness
can profile RDMA vs TCP.

Differential Revision: D114431543
…rrected numbers

Summary:
--tcp-sockbuf exposes the data connection's SO_SNDBUF/SO_RCVBUF so the value can be
swept instead of argued about, and the bench brackets each size's timed loop with
TcpTransport::logAndResetPhaseStats() so every bandwidth line is accompanied by where
the time went.

The script header carried get ~1.0 GB/s, which predated the pinned-staging work and
was stale by roughly 9x. It misled a full round of planning, so it is corrected here
to measured values along with the link baseline (200G, MTU 1500, RTT 0.046 ms, iperf3
15.4 GB/s single stream and 23.3 GB/s over 8) that makes the numbers interpretable.

Recipe 8 records a disproof rather than a hypothesis. The theory was that the 1 MiB
buffer pin caps a stream at window/RTT; at 0.046 ms RTT, 1 MiB permits ~22.8 GB/s, so
the window was never the constraint. A 6-point sweep with 3 repeats does show the
1 MiB pin is the worst non-degenerate setting (8.63 GB/s at 1 GiB against 9.67
unpinned, disjoint ranges), but the mechanism is autotuning being disabled while the
reader does a multi-MiB copy, not the bandwidth-delay product. The 64K arm is a
deliberate control: it drops throughput 75%, which is what makes the flat region
above 1 MiB trustworthy rather than merely consistent with a dead knob.

Also records that a --no-verify arm must never be compared against a verifying one --
that mistake inverted this exact comparison once.

Differential Revision: D117132684
Summary:
Phase 3d makes slab-backed VRAM ReadReply copies asynchronous on the caller stream. The transport retains the receive slab and destination write reservation until CUDA event completion, polls all pending events from the EventBase so later copies can retire out of order, and drains or quarantines copies safely across query errors and shutdown.

Vector-backed fallback remains synchronous because its source storage is reused immediately. The benchmark exposes --no-tcp-async-h2d for controlled comparisons and reports the active mode.

# A failed completion probe is not a failed copy

Two paths conflated "I could not observe this copy finish" with "this copy did not finish", and reported a transfer error for data that had demonstrably landed.

In `stageAsyncH2d`, a failing `eventRecord` arrives after `memcpyAsync` has already succeeded, so the copy is in flight and only the tracking mechanism is gone. The code falls back to `waitForH2dCopy`, and if that wait succeeds the copy has completed and the destination holds the payload -- but the old code then returned the `eventRecord` error, failing the caller's get for a copy that worked. It now completes with `Ok()`.

`pollPendingH2d` had the same shape: a failing `eventQuery` left its error in `result`, and a successful `waitForH2dCopy` fell through without clearing it, retiring a completed copy as failed. The recovery now sets `result = Ok()` before retirement.

The sibling site at the end of `stageAsyncH2d` deliberately keeps propagating `status`: there the error is the transport stopping or the pending record failing to track, which is a real operation failure even though the synchronize proves the copy finished. Only the two probe-failure paths change.

Differential Revision: D117155852
Summary:
TcpAsyncAcceptTest derived the address family by comparing the param's
clientHost against the "127.0.0.1" literal. That defaults every other
spelling -- "localhost", "[::1]", a resolvable hostname -- to AF_INET6
without saying so, and the two socket-buffer tests feed that family to
kernelDefaultRcvBuf/rcvBufForRequest. A param added later would probe the
wrong family and surface as a confusing skip or a wrong expectation rather
than a clear failure.

Store the family on AddrFamily and state it at the two
INSTANTIATE_TEST_SUITE_P entries, so a new param has to declare which
family it is. A helper function would have deduplicated the comparison but
kept the default. The five sites this replaces are the two family
derivations in the socket-buffer tests, the socket()/sockaddr pair in
AsyncAcceptRejectsNonUniflowClient, and the test-name lambda -- which now
derives the name from the same field the bodies use, so the two cannot
disagree.

AddrFamily is defined separately in four test files; this changes only
TcpAsyncAcceptTest.cpp. The same pattern remains in TcpConnTest.cpp:48
(inverse polarity) and the other three name lambdas.

Differential Revision: D117407765
… sockets

Summary:
D117132557 threaded TcpSocketConfig into the accept path but
configureAcceptedSocket consumed only socketBufSize and hardcoded the other
seven fields. That is a worse shape than the old `int acceptRetryCnt`

Differential Revision: D117409938
Summary:
sendAllVec took (iovec*, int) and tracked its position with a separate idx
cursor, so the loop carried `iov + idx`, `iovCnt - idx` and `iov[idx]`
arithmetic. std::span carries the count with the pointer, which lets the
cursor go away entirely: the retire step becomes iov = iov.subspan(1) and the
loop condition becomes !iov.empty().

That is the real win rather than the shorter signature. The arithmetic being
deleted lives in the short-write branch, which the comment there notes is not
reachable on a blocking socket except via a signal mid-transfer and is not
covered by tests -- so it is the least safe place in the function to keep
hand-rolled index math.

It also drops the static_cast<size_t> on msg_iovlen, since size() is already
size_t, and matches the idiom the rest of the interface uses:
std::span<const uint8_t> on send, std::span<uint8_t> on recv. <span> was
already included and sendAllVec is private with one call site, so there is no
ABI consideration.

The call site's count becomes size_t and passes std::span{iov}.first(iovCnt),
so the cast is removed rather than relocated to the caller.

Kept the doc comment. A non-const std::span<iovec> conveys no more about
mutation than a non-const iovec* did; what the comment carries is that the
mutation is destructive bookkeeping -- the iov must not be reused after the
call -- and no signature expresses that.

Differential Revision: D117414473
…the transport

Summary:
Folded from two adjacent diffs; each half is stated separately below so the two
arguments stay reviewable on their own terms.

 --- controller: recv header-wait and payload-drain timings (was D117632427) ---

TcpConn::syncRecv() populates the existing RecvPhaseStats with the time spent
waiting for the length prefix versus draining the payload, plus frame and byte
counts. Splitting the two phases is what makes a slow receive interpretable: a
large headerWaitNs means we were waiting on the peer, while a large
payloadDrainNs means the socket itself was the limit.

All four counters are relaxed fetch_add on atomics already declared in
Controller.h, so this adds two steady_clock reads per frame and no
synchronisation.

 --- transport: receive-slab hits, misses and vector receives (was D117632428) ---

Adds receiveSlabAttempts_, receiveSlabMisses_, and vectorReceiveCount_ to
TcpTransport and reports them on the existing tcp phases log line. A miss means
the reader could not get a pinned slab and fell back to a vector-backed
receive, which changes the H2D path for that frame, so distinguishing the two
is necessary before drawing conclusions from an aggregate drain number.

The counters are relaxed atomics incremented in readerLoop().

Differential Revision: D117632428
…rate (meta-pytorch#3920)

Summary:
Pull Request resolved: meta-pytorch#3920

A single TCP connection is bounded by what one sender thread can push. On
MI350/eth2 that capped a 4 MiB get at ~10.8 GB/s, 46% of the 23.25 GB/s the NIC
can carry. Per-thread sampling put the responder's hottest thread at 90.6% of a
core, and no configuration change adds a thread: not batch size, not tx-depth
(the transport already pipelines a large get's chunks internally), not larger
frames, and not DRAM instead of VRAM -- DRAM measured worse.

This adds N parallel data sockets per peer connection, one reader and one sender
thread per socket, and round-robins frames across them.

  lanes   1       2       4       8
  GB/s    10.78   15.81   23.14   23.10

4 lanes reaches 99.5% of the NIC ceiling. Two things make that credible beyond
the median: the 4-lane spread over 4 runs is +/-0.4% where every earlier
configuration scattered by +/-20%, which is the signature of a hard ceiling
rather than a noisy bottleneck, and 8 lanes buys nothing, which is what
saturation looks like. put gains equally, 22.42 GB/s. The default is 4 lanes per
connection.

Design notes:

- Lane identity comes off the wire (TcpLaneHello), not from accept order: the
  dialer opens the lanes with no ordering guarantee.
- The hello is skipped entirely at 1 lane, so that path stays byte-identical and
  kTcpWireVersion does not move. Bumping it would make every new peer
  incompatible with every old one, too high a price for a field only multi-lane
  peers read. A lane-count mismatch is a clean handshake error instead.
- Send is pinned to lane 0 and never striped. send()/recv() are a FIFO-matched
  rendezvous, so striping would pair a SEND with the wrong recv: silent
  corruption rather than an error. put/get frames each carry their own
  reqId/segId/offset and so need no ordering help.
- enqueueFrames keeps a whole group on one lane, so its all-or-nothing contract
  costs a single mutex. Spreading a group across lanes would need every target
  lane's mutex held while waiting for room, which deadlocks against the very
  senders that would free it.
- The per-lane queue cap is kMaxOutQueueBytes / laneCount, so the aggregate
  buffered bound is unchanged however many lanes are configured.
- A failed lane closes every lane's queue: one lane failing already takes the
  transport down, so leaving the others admitting frames would queue work for a
  connection that is gone, with no consumer.

Rollout: above 1 lane the peers exchange a hello, so a 4-lane peer cannot talk to
one that predates lanes or is pinned to 1. The binary needs to be everywhere
before the default takes effect on connections that straddle a rollout.

Cost is per connection, not per NIC: a process holding 32 peers opens 128 sockets
and 256 transport threads on that interface. Untested at high fan-out.

Differential Revision: D117545615
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This pull request has been merged in 1f0ea7c.

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