Summary Introduction User guide Installing Installing on Windows Installing on macOS Installing on Linux Logging in Using the app offline Preferences The sandbox Windows sandboxing macOS sandboxing Linux sandboxing Using a proxy Downloading games Install locations Scanning for games Collections Game developer guide Quick start Windows builds macOS builds Linux builds Web builds How updates work App manifests Manifest actions Prerequisites Visual C++ Runtime .NET XNA Framework DirectX Validating builds and manifests API integration Compatibility policy Troubleshooting Contributor guide How you can help Getting started with the codebase Unit Tests Integration Tests Environment variables Performance hacking Continuous deployment Butler TypeScript typings Syncing translations Dependencies (broth) Appendix Acknowledgements Building Linux software into a prefix