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| 1 | +use serde::{Deserialize, Serialize}; |
| 2 | + |
| 3 | +use crate::{ |
| 4 | + items::{skins::SkinId, ItemId}, |
| 5 | + maps::continents::{MasteryPointId, MasteryPointRegion}, |
| 6 | + misc::{minis::MiniPetId, titles::TitleId}, |
| 7 | + BulkEndpoint, Endpoint, EndpointWithId, FixedEndpoint, |
| 8 | +}; |
| 9 | + |
| 10 | +pub mod categories; |
| 11 | +pub mod groups; |
| 12 | + |
| 13 | +pub type AchievementId = u32; |
| 14 | + |
| 15 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 16 | +pub enum AchievementFlags { |
| 17 | + Pvp, |
| 18 | + CategoryDisplay, |
| 19 | + MoveToTop, |
| 20 | + IgnoreNearlyComplete, |
| 21 | + Repeatable, |
| 22 | + Hidden, |
| 23 | + RequiresUnlock, |
| 24 | + RepairOnLogin, |
| 25 | + Daily, |
| 26 | + Weekly, |
| 27 | + Monthly, |
| 28 | + Permanent, |
| 29 | +} |
| 30 | + |
| 31 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 32 | +pub enum AchievementType { |
| 33 | + Default, |
| 34 | + ItemSet, |
| 35 | +} |
| 36 | + |
| 37 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 38 | +pub struct AchievementTier { |
| 39 | + count: u32, |
| 40 | + points: u32, |
| 41 | +} |
| 42 | + |
| 43 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 44 | +pub struct AchievementCoinsReward { |
| 45 | + count: u32, |
| 46 | +} |
| 47 | + |
| 48 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 49 | +pub struct AchievementItemReward { |
| 50 | + id: ItemId, |
| 51 | + count: u8, |
| 52 | +} |
| 53 | + |
| 54 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 55 | +pub struct AchievementMasteryReward { |
| 56 | + id: MasteryPointId, |
| 57 | + region: MasteryPointRegion, |
| 58 | +} |
| 59 | + |
| 60 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 61 | +pub struct AchievementTitleReward { |
| 62 | + id: TitleId, |
| 63 | +} |
| 64 | + |
| 65 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 66 | +#[serde(tag = "type")] |
| 67 | +pub enum AchievementReward { |
| 68 | + Coins(AchievementCoinsReward), |
| 69 | + Item(AchievementItemReward), |
| 70 | + Mastery(AchievementMasteryReward), |
| 71 | + Title(AchievementTitleReward), |
| 72 | +} |
| 73 | + |
| 74 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 75 | +pub struct AchievementTextBit { |
| 76 | + id: Option<u32>, |
| 77 | + text: Option<String>, |
| 78 | +} |
| 79 | + |
| 80 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 81 | +pub struct AchievementItemBit { |
| 82 | + id: Option<ItemId>, |
| 83 | + text: Option<String>, |
| 84 | +} |
| 85 | + |
| 86 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 87 | +pub struct AchievementMinipetBit { |
| 88 | + id: Option<MiniPetId>, |
| 89 | + text: Option<String>, |
| 90 | +} |
| 91 | + |
| 92 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 93 | +pub struct AchievementSkinBit { |
| 94 | + id: Option<SkinId>, |
| 95 | + text: Option<String>, |
| 96 | +} |
| 97 | + |
| 98 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 99 | +#[serde(deny_unknown_fields)] |
| 100 | +pub struct AchievementEmptyBit {} |
| 101 | + |
| 102 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 103 | +#[serde(tag = "type")] |
| 104 | +pub enum AchievementBit { |
| 105 | + Text(AchievementTextBit), |
| 106 | + Item(AchievementItemBit), |
| 107 | + Minipet(AchievementMinipetBit), |
| 108 | + Skin(AchievementSkinBit), |
| 109 | +} |
| 110 | + |
| 111 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 112 | +#[serde(untagged)] |
| 113 | +pub enum AchievementUntaggedBit { |
| 114 | + Tagged(AchievementBit), |
| 115 | + Empty(AchievementEmptyBit), |
| 116 | +} |
| 117 | + |
| 118 | +#[derive(Clone, Debug, Serialize, Deserialize)] |
| 119 | +pub struct Achievement { |
| 120 | + id: AchievementId, |
| 121 | + icon: Option<String>, |
| 122 | + name: String, |
| 123 | + description: String, |
| 124 | + requirement: String, |
| 125 | + locked_text: String, |
| 126 | + #[serde(rename = "type")] |
| 127 | + _type: Option<AchievementType>, |
| 128 | + flags: Vec<AchievementFlags>, |
| 129 | + tiers: Vec<AchievementTier>, |
| 130 | + #[serde(default)] |
| 131 | + prerequisites: Vec<AchievementId>, |
| 132 | + #[serde(default)] |
| 133 | + rewards: Vec<AchievementReward>, |
| 134 | + bits: Option<Vec<AchievementUntaggedBit>>, |
| 135 | + point_cap: Option<i32>, |
| 136 | +} |
| 137 | + |
| 138 | +impl EndpointWithId for Achievement { |
| 139 | + type IdType = AchievementId; |
| 140 | +} |
| 141 | + |
| 142 | +impl Endpoint for Achievement { |
| 143 | + const AUTHENTICATED: bool = false; |
| 144 | + const LOCALE: bool = true; |
| 145 | + const URL: &'static str = "v2/achievements"; |
| 146 | + const VERSION: &'static str = "2025-08-29T01:00:00.000Z"; |
| 147 | +} |
| 148 | + |
| 149 | +impl FixedEndpoint for Achievement {} |
| 150 | + |
| 151 | +impl BulkEndpoint for Achievement { |
| 152 | + const ALL: bool = false; |
| 153 | + |
| 154 | + fn id(&self) -> &Self::IdType { |
| 155 | + &self.id |
| 156 | + } |
| 157 | +} |
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