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README.md

Generics

  • Generics is the topic of generalizing types and functionalities to broader cases.
  • This is extremely useful for reducing code duplication in many ways, but can call for rather involved syntax.
  • Namely, being generic requires taking great care to specify over which types a generic type is actually considered valid.
  • The simplest and most common use of generics is for type parameters.
  • A type parameter is specified as generic by the use of angle brackets and upper camel case: <Aaa, Bbb, ...>. "Generic type parameters" are typically represented as . In Rust, "generic" also describes anything that accepts one or more generic type parameters .
  • Any type specified as a generic type parameter is generic, and everything else is concrete (non-generic).
  • For example, defining a generic function named foo that takes an argument T of any type:
fn foo<T>(arg: T) { ... }
  • Because T has been specified as a generic type parameter using , it is considered generic when used here as (arg: T).
  • This is the case even if T has previously been defined as a struct.
  • This example shows some of the syntax in action:
// A concrete type `A`.
struct A;

// In defining the type `Single`, the first use of `A` is not preceded by `<A>`.
// Therefore, `Single` is a concrete type, and `A` is defined as above.
struct Single(A);
//            ^ Here is `Single`s first use of the type `A`.

// Here, `<T>` precedes the first use of `T`, so `SingleGen` is a generic type.
// Because the type parameter `T` is generic, it could be anything, including
// the concrete type `A` defined at the top.
struct SingleGen<T>(T);

fn main() {
    // `Single` is concrete and explicitly takes `A`.
    let _s = Single(A);
    
    // Create a variable `_char` of type `SingleGen<char>`
    // and give it the value `SingleGen('a')`.
    // Here, `SingleGen` has a type parameter explicitly specified.
    let _char: SingleGen<char> = SingleGen('a');

    // `SingleGen` can also have a type parameter implicitly specified:
    let _t    = SingleGen(A); // Uses `A` defined at the top.
    let _i32  = SingleGen(6); // Uses `i32`.
    let _char = SingleGen('a'); // Uses `char`.
}

Functions

  • The same set of rules can be applied to functions: a type T becomes generic when preceded by .
  • Using generic functions sometimes requires explicitly specifying type parameters.
  • This may be the case if the function is called where the return type is generic, or if the compiler doesn't have enough information to infer the necessary type parameters.
  • A function call with explicitly specified type parameters looks like: fun::<A, B, ...>().

Implementation

  • Similar to functions, implementations require care to remain generic.
struct S; // Concrete type `S`
struct GenericVal<T>(T); // Generic type `GenericVal`

// impl of GenericVal where we explicitly specify type parameters:
impl GenericVal<f32> {} // Specify `f32`
impl GenericVal<S> {} // Specify `S` as defined above

// `<T>` Must precede the type to remain generic
impl<T> GenericVal<T> {}

Traits

  • Of course traits can also be generic.
  • Here we define one which reimplements the Drop trait as a generic method to drop itself and an input.
// Non-copyable types.
struct Empty;
struct Null;

// A trait generic over `T`.
trait DoubleDrop<T> {
    // Define a method on the caller type which takes an
    // additional single parameter `T` and does nothing with it.
    fn double_drop(self, _: T);
}

// Implement `DoubleDrop<T>` for any generic parameter `T` and
// caller `U`.
impl<T, U> DoubleDrop<T> for U {
    // This method takes ownership of both passed arguments,
    // deallocating both.
    fn double_drop(self, _: T) {}
}

fn main() {
    let empty = Empty;
    let null  = Null;

    // Deallocate `empty` and `null`.
    empty.double_drop(null);

    //empty;
    //null;
    // ^ TODO: Try uncommenting these lines.
}

Bounds

  • When working with generics, the type parameters often must use traits as bounds to stipulate what functionality a type implements.
  • For example, the following example uses the trait Display to print and so it requires T to be bound by Display; that is, T must implement Display.
// Define a function `printer` that takes a generic type `T` which
// must implement trait `Display`.
fn printer<T: Display>(t: T) {
    println!("{}", t);
}
  • Bounding restricts the generic to types that conform to the bounds. That is:
struct S<T: Display>(T);

// Error! `Vec<T>` does not implement `Display`. This
// specialization will fail.
let s = S(vec![1]);
  • Another effect of bounding is that generic instances are allowed to access the methods of traits specified in the bounds. For example:
// A trait which implements the print marker: `{:?}`.
use std::fmt::Debug;

trait HasArea {
    fn area(&self) -> f64;
}

impl HasArea for Rectangle {
    fn area(&self) -> f64 { self.length * self.height }
}

#[derive(Debug)]
struct Rectangle { length: f64, height: f64 }
#[allow(dead_code)]
struct Triangle  { length: f64, height: f64 }

// The generic `T` must implement `Debug`. Regardless
// of the type, this will work properly.
fn print_debug<T: Debug>(t: &T) {
    println!("{:?}", t);
}

// `T` must implement `HasArea`. Any type which meets
// the bound can access `HasArea`'s function `area`.
fn area<T: HasArea>(t: &T) -> f64 { t.area() }

fn main() {
    let rectangle = Rectangle { length: 3.0, height: 4.0 };
    let _triangle = Triangle  { length: 3.0, height: 4.0 };

    print_debug(&rectangle);
    println!("Area: {}", area(&rectangle));

    //print_debug(&_triangle);
    //println!("Area: {}", area(&_triangle));
    // ^ TODO: Try uncommenting these.
    // | Error: Does not implement either `Debug` or `HasArea`. 
}

Testcase: empty bounds

A consequence of how bounds work is that even if a trait doesn't include any functionality, you can still use it as a bound. Eq and Copy are examples of such traits from the std library.

struct Cardinal;
struct BlueJay;
struct Turkey;

trait Red {}
trait Blue {}

impl Red for Cardinal {}
impl Blue for BlueJay {}

// These functions are only valid for types which implement these
// traits. The fact that the traits are empty is irrelevant.
fn red<T: Red>(_: &T)   -> &'static str { "red" }
fn blue<T: Blue>(_: &T) -> &'static str { "blue" }

fn main() {
    let cardinal = Cardinal;
    let blue_jay = BlueJay;
    let _turkey   = Turkey;

    // `red()` won't work on a blue jay nor vice versa
    // because of the bounds.
    println!("A cardinal is {}", red(&cardinal));
    println!("A blue jay is {}", blue(&blue_jay));
    //println!("A turkey is {}", red(&_turkey));
    // ^ TODO: Try uncommenting this line.
}

Multiple bounds

  • Multiple bounds for a single type can be applied with a +. Like normal, different types are separated with ,.
use std::fmt::{Debug, Display};

fn compare_prints<T: Debug + Display>(t: &T) {
    println!("Debug: `{:?}`", t);
    println!("Display: `{}`", t);
}

fn compare_types<T: Debug, U: Debug>(t: &T, u: &U) {
    println!("t: `{:?}`", t);
    println!("u: `{:?}`", u);
}

fn main() {
    let string = "words";
    let array = [1, 2, 3];
    let vec = vec![1, 2, 3];

    compare_prints(&string);
    //compare_prints(&array);
    // TODO ^ Try uncommenting this.

    compare_types(&array, &vec);
}

Where clauses

  • A bound can also be expressed using a where clause immediately before the opening {, rather than at the type's first mention.
  • Additionally, where clauses can apply bounds to arbitrary types, rather than just to type parameters.

Some cases that a where clause is useful:

  • When specifying generic types and bounds separately is clearer:
impl <A: TraitB + TraitC, D: TraitE + TraitF> MyTrait<A, D> for YourType {}

// Expressing bounds with a `where` clause
impl <A, D> MyTrait<A, D> for YourType where
    A: TraitB + TraitC,
    D: TraitE + TraitF {}
  • When using a where clause is more expressive than using normal syntax. The impl in this example cannot be directly expressed without a where clause:
use std::fmt::Debug;

trait PrintInOption {
    fn print_in_option(self);
}

// Because we would otherwise have to express this as `T: Debug` or 
// use another method of indirect approach, this requires a `where` clause:
impl<T> PrintInOption for T where
    Option<T>: Debug {
    // We want `Option<T>: Debug` as our bound because that is what's
    // being printed. Doing otherwise would be using the wrong bound.
    fn print_in_option(self) {
        println!("{:?}", Some(self));
    }
}

fn main() {
    let vec = vec![1, 2, 3];

    vec.print_in_option();
}

New Type Idiom

  • The newtype idiom gives compile time guarantees that the right type of value is supplied to a program.
  • For example, an age verification function that checks age in years, must be given a value of type Years.
struct Years(i64);

struct Days(i64);

impl Years {
    pub fn to_days(&self) -> Days {
        Days(self.0 * 365)
    }
}

impl Days {
    /// truncates partial years
    pub fn to_years(&self) -> Years {
        Years(self.0 / 365)
    }
}

fn is_adult(age: &Years) -> bool {
    age.0 >= 18
}

fn main() {
    let age = Years(25);
    let age_days = age.to_days();
    println!("Is an adult? {}", is_adult(&age));
    println!("Is an adult? {}", is_adult(&age_days.to_years()));
    // println!("Is an adult? {}", is_adult(&age_days));
}
  • Uncomment the last print statement to observe that the type supplied must be Years.
  • To obtain the newtype's value as the base type, you may use the tuple or destructuring syntax like so:
struct Years(i64);

fn main() {
    let years = Years(42);
    let years_as_primitive_1: i64 = years.0; // Tuple
    let Years(years_as_primitive_2) = years; // Destructuring
}

Associated items

  • "Associated Items" refers to a set of rules pertaining to items of various types.
  • It is an extension to trait generics, and allows traits to internally define new items.
  • One such item is called an associated type, providing simpler usage patterns when the trait is generic over its container type.

The Problem

  • A trait that is generic over its container type has type specification requirements
  • users of the trait must specify all of its generic types.
  • In the example below, the Contains trait allows the use of the generic types A and B.
  • The trait is then implemented for the Container type, specifying i32 for A and B so that it can be used with fn difference().
  • Because Contains is generic, we are forced to explicitly state all of the generic types for fn difference().
  • In practice, we want a way to express that A and B are determined by the input C.
  • As you will see in the next section, associated types provide exactly that capability.
struct Container(i32, i32);

// A trait which checks if 2 items are stored inside of container.
// Also retrieves first or last value.
trait Contains<A, B> {
    fn contains(&self, _: &A, _: &B) -> bool; // Explicitly requires `A` and `B`.
    fn first(&self) -> i32; // Doesn't explicitly require `A` or `B`.
    fn last(&self) -> i32;  // Doesn't explicitly require `A` or `B`.
}

impl Contains<i32, i32> for Container {
    // True if the numbers stored are equal.
    fn contains(&self, number_1: &i32, number_2: &i32) -> bool {
        (&self.0 == number_1) && (&self.1 == number_2)
    }

    // Grab the first number.
    fn first(&self) -> i32 { self.0 }

    // Grab the last number.
    fn last(&self) -> i32 { self.1 }
}

// `C` contains `A` and `B`. In light of that, having to express `A` and
// `B` again is a nuisance.
fn difference<A, B, C>(container: &C) -> i32 where
    C: Contains<A, B> {
    container.last() - container.first()
}

fn main() {
    let number_1 = 3;
    let number_2 = 10;

    let container = Container(number_1, number_2);

    println!("Does container contain {} and {}: {}",
        &number_1, &number_2,
        container.contains(&number_1, &number_2));
    println!("First number: {}", container.first());
    println!("Last number: {}", container.last());

    println!("The difference is: {}", difference(&container));
}

Associated types

  • The use of "Associated types" improves the overall readability of code by moving inner types locally into a trait as output types.
  • Syntax for the trait definition is as follows:
// `A` and `B` are defined in the trait via the `type` keyword.
// (Note: `type` in this context is different from `type` when used for
// aliases).
trait Contains {
    type A;
    type B;

    // Updated syntax to refer to these new types generically.
    fn contains(&self, _: &Self::A, _: &Self::B) -> bool;
}

Note that functions that use the trait Contains are no longer required to express A or B at all:

// Without using associated types
fn difference<A, B, C>(container: &C) -> i32 where
    C: Contains<A, B> { ... }

// Using associated types
fn difference<C: Contains>(container: &C) -> i32 { ... }
  • Let's rewrite the example from the previous section using associated types:
struct Container(i32, i32);

// A trait which checks if 2 items are stored inside of container.
// Also retrieves first or last value.
trait Contains {
    // Define generic types here which methods will be able to utilize.
    type A;
    type B;

    fn contains(&self, _: &Self::A, _: &Self::B) -> bool;
    fn first(&self) -> i32;
    fn last(&self) -> i32;
}

impl Contains for Container {
    // Specify what types `A` and `B` are. If the `input` type
    // is `Container(i32, i32)`, the `output` types are determined
    // as `i32` and `i32`.
    type A = i32;
    type B = i32;

    // `&Self::A` and `&Self::B` are also valid here.
    fn contains(&self, number_1: &i32, number_2: &i32) -> bool {
        (&self.0 == number_1) && (&self.1 == number_2)
    }
    // Grab the first number.
    fn first(&self) -> i32 { self.0 }

    // Grab the last number.
    fn last(&self) -> i32 { self.1 }
}

fn difference<C: Contains>(container: &C) -> i32 {
    container.last() - container.first()
}

fn main() {
    let number_1 = 3;
    let number_2 = 10;

    let container = Container(number_1, number_2);

    println!("Does container contain {} and {}: {}",
        &number_1, &number_2,
        container.contains(&number_1, &number_2));
    println!("First number: {}", container.first());
    println!("Last number: {}", container.last());
    
    println!("The difference is: {}", difference(&container));
}