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478 lines (422 loc) · 16.8 KB
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//
// ScanningView.swift
// RoomScanner
//
// RoomPlan scanning with view mode toggle: Floor Plan, Camera, or Hybrid
//
import SwiftUI
import RoomPlan
import Combine
import CoreLocation
import simd
// MARK: - View Mode Enum
enum ScanViewMode: String, CaseIterable {
case view3D = "3D View"
case floorPlan = "Floor Plan"
var icon: String {
switch self {
case .view3D: return "cube.fill"
case .floorPlan: return "map.fill"
}
}
}
struct ScanningView: View {
@Environment(\.dismiss) var dismiss
@EnvironmentObject var scanManager: ScanManager
@StateObject private var captureController = RoomCaptureController()
@StateObject private var locationManager = LocationManager()
@State private var showingSaveDialog = false
@State private var roomName = ""
@State private var showingError = false
@State private var errorMessage = ""
@State private var viewMode: ScanViewMode = .view3D
@State private var showingViewModeSelector = false
var body: some View {
ZStack {
// Background
Color.black.ignoresSafeArea()
// Main view based on mode
if captureController.isScanning {
switch viewMode {
case .view3D:
// 3D visualization of detected geometry
Room3DVisualizationView(capturedRoom: captureController.capturedRoom)
.ignoresSafeArea()
case .floorPlan:
// 2D floor plan view
MappingFloorPlanView(
capturedRoom: captureController.capturedRoom,
cameraTransform: captureController.estimatedCameraPosition,
heading: locationManager.heading,
positionHistory: $captureController.positionHistory
)
.ignoresSafeArea()
}
} else {
// Not scanning - show instructions
VStack(spacing: 20) {
Image(systemName: viewMode == .view3D ? "cube.fill" : "map.fill")
.font(.system(size: 60))
.foregroundColor(.white.opacity(0.6))
Text("Ready to Scan")
.font(.title2)
.foregroundColor(.white)
Text("Tap Start to begin scanning")
.font(.caption)
.foregroundColor(.white.opacity(0.7))
}
}
// Overlay controls
VStack {
// Top bar
HStack {
Button(action: { dismiss() }) {
Image(systemName: "xmark.circle.fill")
.font(.title)
.foregroundColor(.white)
.padding()
.background(Color.black.opacity(0.5))
.clipShape(Circle())
}
Spacer()
// View mode selector
if captureController.isScanning {
Menu {
ForEach(ScanViewMode.allCases, id: \.self) { mode in
Button(action: {
withAnimation(.easeInOut(duration: 0.3)) {
viewMode = mode
}
}) {
Label(mode.rawValue, systemImage: mode.icon)
if viewMode == mode {
Image(systemName: "checkmark")
}
}
}
} label: {
HStack(spacing: 6) {
Image(systemName: viewMode.icon)
Text(viewMode.rawValue)
.font(.caption)
.fontWeight(.medium)
Image(systemName: "chevron.down")
.font(.caption2)
}
.foregroundColor(.white)
.padding(.horizontal, 12)
.padding(.vertical, 8)
.background(Color.black.opacity(0.6))
.cornerRadius(20)
}
}
Spacer()
// Scanning status
if captureController.isScanning {
HStack {
ProgressView()
.progressViewStyle(CircularProgressViewStyle(tint: .white))
Text("Scanning...")
.foregroundColor(.white)
}
.padding()
.background(Color.black.opacity(0.5))
.cornerRadius(10)
}
}
.padding()
Spacer()
// Real-time stats (show in 3D view mode)
if captureController.isScanning, let room = captureController.capturedRoom {
if viewMode == .view3D {
VStack(spacing: 8) {
HStack(spacing: 20) {
StatBadge(icon: "square.dashed", value: "\(room.walls.count)", label: "Walls")
StatBadge(icon: "door.left.hand.open", value: "\(room.doors.count)", label: "Doors")
StatBadge(icon: "window.vertical.open", value: "\(room.windows.count)", label: "Windows")
StatBadge(icon: "cube.box", value: "\(room.objects.count)", label: "Objects")
}
.padding()
.background(Color.black.opacity(0.7))
.cornerRadius(10)
}
.padding(.bottom, 10)
}
}
// Bottom controls
VStack(spacing: 20) {
// Instructions
if captureController.isScanning {
VStack(spacing: 8) {
switch viewMode {
case .view3D:
Text("Move around the room")
.font(.headline)
Text("Watch detected surfaces appear in 3D")
.font(.subheadline)
case .floorPlan:
Text("Track your movement")
.font(.headline)
Text("Watch the 2D map build in real-time")
.font(.subheadline)
}
}
.foregroundColor(.white)
.padding()
.background(Color.black.opacity(0.7))
.cornerRadius(10)
}
// Control buttons
HStack(spacing: 40) {
if !captureController.isScanning {
Button(action: startScanning) {
Label("Start Scan", systemImage: "play.fill")
.font(.headline)
.foregroundColor(.white)
.padding()
.background(Color.green)
.cornerRadius(10)
}
} else {
Button(action: stopScanning) {
Label("Done", systemImage: "checkmark.circle.fill")
.font(.headline)
.foregroundColor(.white)
.padding()
.background(Color.blue)
.cornerRadius(10)
}
}
}
.padding(.bottom, 40)
}
}
}
.sheet(isPresented: $showingSaveDialog) {
SaveScanView(
roomName: $roomName,
capturedRoom: captureController.capturedRoom,
onSave: saveScan,
onCancel: { showingSaveDialog = false }
)
}
.alert("Error", isPresented: $showingError) {
Button("OK") { }
} message: {
Text(errorMessage)
}
.navigationBarHidden(true)
.onAppear {
locationManager.startUpdating()
}
.onDisappear {
locationManager.stopUpdating()
}
}
private func startScanning() {
captureController.startSession()
}
private func stopScanning() {
captureController.stopSession()
showingSaveDialog = true
}
private func saveScan() {
guard let capturedRoom = captureController.capturedRoom else {
errorMessage = "No scan data available"
showingError = true
return
}
Task {
do {
try await scanManager.addScan(name: roomName, capturedRoom: capturedRoom)
dismiss()
} catch {
errorMessage = error.localizedDescription
showingError = true
}
}
}
}
// MARK: - Stat Badge Component
struct StatBadge: View {
let icon: String
let value: String
let label: String
var body: some View {
VStack(spacing: 4) {
HStack(spacing: 4) {
Image(systemName: icon)
.font(.caption2)
Text(value)
.font(.headline)
.fontWeight(.bold)
}
Text(label)
.font(.caption2)
.opacity(0.8)
}
.foregroundColor(.white)
.padding(.horizontal, 10)
.padding(.vertical, 8)
.background(Color.black.opacity(0.6))
.cornerRadius(10)
}
}
// MARK: - Location Manager for Compass
class LocationManager: NSObject, ObservableObject, CLLocationManagerDelegate {
private let manager = CLLocationManager()
@Published var heading: CLLocationDirection?
override init() {
super.init()
manager.delegate = self
}
func startUpdating() {
manager.requestWhenInUseAuthorization()
if CLLocationManager.headingAvailable() {
manager.startUpdatingHeading()
}
}
func stopUpdating() {
manager.stopUpdatingHeading()
}
func locationManager(_ manager: CLLocationManager, didUpdateHeading newHeading: CLHeading) {
if newHeading.headingAccuracy >= 0 {
DispatchQueue.main.async {
self.heading = newHeading.trueHeading >= 0 ? newHeading.trueHeading : newHeading.magneticHeading
}
}
}
}
// MARK: - RoomCapture Controller
class RoomCaptureController: NSObject, ObservableObject, RoomCaptureSessionDelegate {
@Published var isScanning = false
@Published var capturedRoom: CapturedRoom?
@Published var estimatedCameraPosition: simd_float4x4?
@Published var positionHistory: [simd_float3] = []
@Published var roomSession: RoomCaptureSession?
private var lastPositionUpdate = Date()
func startSession() {
print("🚀 Starting RoomCaptureSession...")
let session = RoomCaptureSession()
session.delegate = self
let config = RoomCaptureSession.Configuration()
session.run(configuration: config)
roomSession = session
isScanning = true
positionHistory.removeAll()
print("✅ Session started and assigned to roomSession")
}
func stopSession() {
roomSession?.stop()
isScanning = false
}
// MARK: - RoomCaptureSessionDelegate
func captureSession(_ session: RoomCaptureSession, didUpdate room: CapturedRoom) {
DispatchQueue.main.async {
self.capturedRoom = room
// Estimate camera position from room geometry
if !room.walls.isEmpty {
// Calculate room center
var centerX: Float = 0
var centerY: Float = 0
var centerZ: Float = 0
for wall in room.walls {
centerX += Float(wall.transform.columns.3.x)
centerY += Float(wall.transform.columns.3.y)
centerZ += Float(wall.transform.columns.3.z)
}
let count = Float(room.walls.count)
centerX /= count
centerY /= count
centerZ /= count
// Create estimated camera transform
var transform = matrix_identity_float4x4
transform.columns.3 = simd_float4(centerX, centerY, centerZ, 1.0)
self.estimatedCameraPosition = transform
// Add to history periodically
let now = Date()
if now.timeIntervalSince(self.lastPositionUpdate) >= 0.2 {
let position = simd_float3(centerX, centerY, centerZ)
self.positionHistory.append(position)
self.lastPositionUpdate = now
// Limit history
if self.positionHistory.count > 200 {
self.positionHistory.removeFirst()
}
}
}
}
}
func captureSession(_ session: RoomCaptureSession, didEndWith data: CapturedRoomData, error: Error?) {
if let error = error {
print("Capture session error: \(error.localizedDescription)")
return
}
DispatchQueue.main.async {
self.isScanning = false
}
}
}
// MARK: - Save Dialog
struct SaveScanView: View {
@Binding var roomName: String
let capturedRoom: CapturedRoom?
let onSave: () -> Void
let onCancel: () -> Void
var body: some View {
NavigationView {
Form {
Section {
TextField("Room name", text: $roomName)
} header: {
Text("Save Scan")
}
if let room = capturedRoom {
Section {
HStack {
Text("Walls")
Spacer()
Text("\(room.walls.count)")
.foregroundColor(.secondary)
}
HStack {
Text("Doors")
Spacer()
Text("\(room.doors.count)")
.foregroundColor(.secondary)
}
HStack {
Text("Windows")
Spacer()
Text("\(room.windows.count)")
.foregroundColor(.secondary)
}
HStack {
Text("Objects")
Spacer()
Text("\(room.objects.count)")
.foregroundColor(.secondary)
}
} header: {
Text("Detected Elements")
}
}
}
.navigationTitle("Save Scan")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Button("Cancel") {
onCancel()
}
}
ToolbarItem(placement: .navigationBarTrailing) {
Button("Save") {
onSave()
}
.disabled(roomName.isEmpty)
}
}
}
}
}