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doc: Update changelog.
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CHANGELOG.md

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## Unreleased
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Built with Unity 2022.3.x
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Built with Unity 6.3
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### Added
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- New threading model ([#552](https://github.com/freezy/VisualPinball.Engine/pull/552))
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- Free transformation ([#500](https://github.com/freezy/VisualPinball.Engine/pull/500))
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- Kinematic collisions ([#460](https://github.com/freezy/VisualPinball.Engine/pull/460))
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- Flipper tricks by nFozzy ([#436](https://github.com/freezy/VisualPinball.Engine/pull/436))
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- Layer names are correctly computed when importing a 10.6 file ([#291](https://github.com/freezy/VisualPinball.Engine/pull/291)).
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- Clear texture and material references that don't exist before writing (VP 10.7 behavior) ([#291](https://github.com/freezy/VisualPinball.Engine/pull/291)).
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- Bug in writing animation vertices which caused VP to hang when re-reading the file ([#291](https://github.com/freezy/VisualPinball.Engine/pull/291)).
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- A few bugs in drag point gizmos ([#246](https://github.com/freezy/VisualPinball.Engine/pull/246)).
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- A few bugs in drag point gizmos ([#246](https://github.com/freezy/VisualPinball.Engine/pull/246)).

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