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chore(release): Publish Forge2D v0.14.1 (#107)
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CHANGELOG.md

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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## 2025-09-07
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### Changes
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---
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Packages with breaking changes:
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- There are no breaking changes in this release.
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Packages with other changes:
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- [`forge2d` - `v0.14.1`](#forge2d---v0141)
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---
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#### `forge2d` - `v0.14.1`
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- **FIX**: Destroy and create bodies after step is done ([#106](https://github.com/flame-engine/forge2d/issues/106)). ([92c7ccb8](https://github.com/flame-engine/forge2d/commit/92c7ccb85774a86a1f0656226e06a2504cdd47a6))
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- **FIX**: Fix CircleShape.computeDistanceToOut and add some tests. ([#100](https://github.com/flame-engine/forge2d/issues/100)). ([584a07e2](https://github.com/flame-engine/forge2d/commit/584a07e261573fbc2d9e39590b0d20eea74d733a))
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## 2024-12-14
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### Changes

packages/benchmark/pubspec.yaml

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dependencies:
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build_runner: ^2.4.5
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build_web_compilers: ^4.0.3
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forge2d: ^0.14.0
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forge2d: ^0.14.1
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web: ^1.1.1
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dev_dependencies:

packages/forge2d/CHANGELOG.md

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## 0.14.1
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- **FIX**: Destroy and create bodies after step is done ([#106](https://github.com/flame-engine/forge2d/issues/106)). ([92c7ccb8](https://github.com/flame-engine/forge2d/commit/92c7ccb85774a86a1f0656226e06a2504cdd47a6))
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- **FIX**: Fix CircleShape.computeDistanceToOut and add some tests. ([#100](https://github.com/flame-engine/forge2d/issues/100)). ([584a07e2](https://github.com/flame-engine/forge2d/commit/584a07e261573fbc2d9e39590b0d20eea74d733a))
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## 0.14.0
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> Note: This release has breaking changes.

packages/forge2d/example/pubspec.yaml

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sdk: ">=3.8.0 <4.0.0"
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dependencies:
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forge2d: ^0.14.0
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forge2d: ^0.14.1
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web: ^1.1.1
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dev_dependencies:

packages/forge2d/pubspec.yaml

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name: forge2d
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version: 0.14.0
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version: 0.14.1
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description: A 2D physics engine for Dart (based on Box2D), also works with the Flame game engine in Flutter
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homepage: https://github.com/flame-engine/forge2d
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resolution: workspace

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