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Following from issue #4 *, one major milestone for 2.0.0 will be to expose an API for blurring any arbitrary target via a CALayer based interface, or possibly even a new UIView backed by a CALayer shared with LFGlassView.
The idea is that the developer should be able to blur any target layer of their choosing that is part of any view hierarchy in the app. The Core Animation API makes this part a bit tricky to pull off and make it work across a wide range of use cases, but I'll find some way to make it work.
- - since I apparently can't figure out how to close a PR and leave the corresponding issue open.