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add_particle_to_polygon needs position parameter #82

@DarioArDi

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@DarioArDi

the function QMeshNode *QMeshNode::add_particle_to_polygon(Ref<QParticleObject> particle_object) that is attached to the QMeshNode add_particle_to_polygon(particle_object: QParticleObject)
function in gdscript doesn't have the necessary parameter of int position.

Based on the description "Adds a particle of the mesh to the polygon. If you want to add a particle to the end of the polygon, set the position value as -1."

But it will always be -1 QMesh * AddParticleToPolygon(QParticle * particle, int position=-1);

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