Title: 🧠 Renderflow v2 — Universal Transformation Engine (DAG + Optimization + Plugins)
Description
Upgrade Renderflow into a universal transformation engine powered by a DAG-based planning system.
This system will support:
- graph-based transformation pipelines
- multi-target optimization (cost + quality)
- reusable intermediate artifacts
- plugin-based extensibility
- AI-powered transformations
This replaces hardcoded pipelines with a declarative, extensible execution model.
Goals
- transform Renderflow into a universal transformation platform
- support arbitrary input → output pipelines
- optimize execution using cost + quality scoring
- enable reuse across domains (documents, media, AI pipelines)
- eliminate redundant work via DAG merging and caching
Scope
This effort introduces a new architecture layer including:
🧱 Core Graph Engine
- DAG-based transformation model
- format nodes + transform edges
- graph traversal and resolution
⚙️ Optimization & Planning
- cost-based pathfinding
- quality-aware scoring
- multi-objective optimization
- Pareto frontier support
🔌 Transform System
- dynamic transform registry
- command-based transforms
- function-based transforms
- plugin-based transforms
🤖 AI Integration
- AI-based transforms (e.g. image → screenplay)
- model tracking and metadata
- caching for expensive operations
🔁 Multi-Input Nodes
- support for collection-based transforms
- aggregation pipelines (e.g. pages → book)
⚡ Execution Engine
- DAG execution with topological sorting
- parallel execution of independent nodes
- incremental builds with caching
📦 Artifact & Cache System
- artifact hashing and identity
- lineage tracking (input → output)
- persistent caching across runs
📂 Format System
- canonical format definitions
- format detection
- extensible format registry
🧠 CLI & UX
- graph-based execution (
--target, --all)
- optimization modes (
speed, quality, balanced, pareto)
- interactive pipeline selection
- graph/debug visualization
📊 Observability
- structured logging for execution
- DAG visualization
- execution timing metrics
🔌 Plugin System
- external transform plugins
- WASM or dynamic plugin support
- plugin discovery and validation
📚 Configuration
- declarative pipeline config (
renderflow.yaml)
- transform definitions in config
- validation and schema support
🚀 Distribution
- integration with existing CLI
- backward compatibility with current behavior
- packaging and distribution support
Requirements
- maintain compatibility with current renderflow features
- ensure deterministic execution where applicable
- support both local and plugin-based transforms
- keep system modular and extensible
Acceptance Criteria
Title: 🧠 Renderflow v2 — Universal Transformation Engine (DAG + Optimization + Plugins)
Description
Upgrade Renderflow into a universal transformation engine powered by a DAG-based planning system.
This system will support:
This replaces hardcoded pipelines with a declarative, extensible execution model.
Goals
Scope
This effort introduces a new architecture layer including:
🧱 Core Graph Engine
⚙️ Optimization & Planning
🔌 Transform System
🤖 AI Integration
🔁 Multi-Input Nodes
⚡ Execution Engine
📦 Artifact & Cache System
📂 Format System
🧠 CLI & UX
--target,--all)speed,quality,balanced,pareto)📊 Observability
🔌 Plugin System
📚 Configuration
renderflow.yaml)🚀 Distribution
Requirements
Acceptance Criteria