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Copy pathencoder.go
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106 lines (85 loc) · 1.71 KB
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package encgen
import (
"encoding/json"
"io"
"unicode/utf8"
)
// Encoder is a struct which is embedded in all generated encoders. It provides a number of
// helper functions to simplify generated code.
//
// In order to keep this easy to use, we do not return an error at each step.
// Instead, we store the error in the `err` field, and skip future write operations
// if `err` is not nil. This allows us to keep performance in case of an error, but
// not require explicit error checks at every single step.
//
// Errors can be checked for manually using the `Error()` method.
type Encoder struct {
w io.Writer
err error
}
func NewEncoder(w io.Writer) *Encoder {
return &Encoder{w: w}
}
func (e Encoder) Error() error {
return e.err
}
func (e *Encoder) Field(name string, val any) {
if e.err != nil {
return
}
bs, err := json.Marshal(val)
if err != nil {
e.err = err
return
}
e.Byte('"')
e.String(name)
e.Byte('"', ':')
e.Byte(bs...)
}
func (e *Encoder) Byte(b ...byte) {
if e.err != nil {
return
}
_, e.err = e.w.Write(b)
}
func (e *Encoder) writeRune(r rune) {
if e.err != nil {
return
}
buf := make([]byte, utf8.RuneLen(r))
n := utf8.EncodeRune(buf, r)
_, e.err = e.w.Write(buf[:n])
}
func (e *Encoder) String(str string) {
if e.err != nil {
return
}
_, e.err = io.WriteString(e.w, str)
}
func (e *Encoder) Marshal(val any) {
if e.err != nil {
return
}
bs, err := json.Marshal(val)
if err != nil {
e.err = err
return
}
e.Byte(bs...)
}
func (e *Encoder) OpenObject() {
e.Byte('{')
}
func (e *Encoder) CloseObject() {
e.Byte('}')
}
func (e *Encoder) OpenArray() {
e.Byte('[')
}
func (e *Encoder) CloseArray() {
e.Byte(']')
}
func (e *Encoder) Comma() {
e.Byte(',')
}