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refactor: use Vite loadEnv instead of manual .env parsing
Replace manual regex-based .env parsing and the unsafe
define: { "process.env": process.env } (which leaked all env vars into
the bundle) with Vite's built-in loadEnv scoped to CANISTER_* prefix.
Also remove unused DFX_NETWORK define (no longer referenced after
removing fetchRootKey).
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