Commit 99152ef
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fix: rename ECS components to avoid namespace collisions
- Renamed Camera2D → Camera2DComponent
- Renamed Camera3D → Camera3DComponent
- Renamed CameraActive → CameraActiveComponent
- Renamed Light → LightComponent
- Renamed DirectionalLight → DirectionalLightComponent
- Renamed PointLight → PointLightComponent
- Renamed SpotLight → SpotLightComponent
- Renamed MeshRenderer → MeshRendererComponent
- Renamed SkinnedMeshRenderer → SkinnedMeshRendererComponent
Avoids ambiguity with existing Render::Camera2D and Assets::MeshRenderer classes.
Updated HierarchyPanel.cpp to use new component names.1 parent 770c4a0 commit 99152ef
5 files changed
Lines changed: 562 additions & 18 deletions
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