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From 8394c430458713aa14dd8afdf86a9b14c646a1e7 Mon Sep 17 00:00:00 2001
From: Louis Bettens <louis@bettens.info>
Date: Thu, 2 Dec 2021 21:41:07 +0100
Subject: [PATCH] columns
This patch adds an extra layout to dwm called `col` in which the windows in the
master area are arranged in colums of equal size. The number of columns is
always nmaster + 1, and the last column is a stack of leftover windows just
like the normal tile layout. It effectively acts like the default tiling mode,
except provides for vertical instead of horizontal master windows.
Co-authored-by: Evan Gates (emg) <evan.gates@gmail.com>
Co-authored-by: Noah Rosser <noah.rosser@gmail.com>
---
config.def.h | 2 ++
dwm.c | 27 +++++++++++++++++++++++++++
2 files changed, 29 insertions(+)
diff --git a/config.def.h b/config.def.h
index 1c0b587..de7a2e7 100644
--- a/config.def.h
+++ b/config.def.h
@@ -41,6 +41,7 @@ static const Layout layouts[] = {
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
+ { "|||", col },
};
/* key definitions */
@@ -76,6 +77,7 @@ static Key keys[] = {
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
+ { MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
diff --git a/dwm.c b/dwm.c
index 4465af1..b5845c9 100644
--- a/dwm.c
+++ b/dwm.c
@@ -153,6 +153,7 @@ static void checkotherwm(void);
static void cleanup(void);
static void cleanupmon(Monitor *mon);
static void clientmessage(XEvent *e);
+static void col(Monitor *);
static void configure(Client *c);
static void configurenotify(XEvent *e);
static void configurerequest(XEvent *e);
@@ -1670,6 +1671,32 @@ tagmon(const Arg *arg)
sendmon(selmon->sel, dirtomon(arg->i));
}
+void
+col(Monitor *m)
+{
+ unsigned int i, n, h, w, x, y, mw;
+ Client *c;
+
+ for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
+ if (n == 0)
+ return;
+
+ if (n > m->nmaster)
+ mw = m->nmaster ? m->ww * m->mfact : 0;
+ else
+ mw = m->ww;
+ for (i = x = y = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
+ if (i < m->nmaster) {
+ w = (mw - x) / (MIN(n, m->nmaster) - i);
+ resize(c, x + m->wx, m->wy, w - (2 * c->bw), m->wh - (2 * c->bw), 0);
+ x += WIDTH(c);
+ } else {
+ h = (m->wh - y) / (n - i);
+ resize(c, x + m->wx, m->wy + y, m->ww - x - (2 * c->bw), h - (2 * c->bw), 0);
+ y += HEIGHT(c);
+ }
+}
+
void
tile(Monitor *m)
{
--
2.34.0