Tested on latest (main branch) tnCart firmware for WonderTANG! 1.02d (it happens too in 1.01c and 2.00 WonderTANG! revisions).
How to reproduce:
- Load the Ghost and Goblins demo or the official game
- start your play
- pause the game with F1
- then resume the game with F1
- you can play again the game but the screen will remain in a "red-ish" tone until you get killed (and the overall progress screen is shown again, which "fixes" the color).
This does not happen for example when playing the game on a MSXVR (a supported configuration for the official game).
It looks that the V9990 implementation is missing something here.