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# Bluewater — naval-doctrine multi-agent orchestration pack.
#
# This pack IS the ship. It contains the wardroom (CO/XO/OOD/COB/CSOOW)
# plus all six required departments inline:
#
# Engineering — CHENG, EOOW, ET-replaced-by-EM/MM/HT, DC; token-burn governance
# Operations — OPS, CIC Watch Officer, QM, OS, IS, CT*, lookouts, sonar
# Combat Sys — CSO, FC, GM, ET, MN, DC, Helmsman; the kill chain
# Supply — SUPPO, LS (formerly SK), CS (Cook); provider routing, credentials
# Medical — HM (Hospital Corpsman); agent-health intervention
# Admin — Yeoman, MA (Master-at-Arms), JAG; records, security, compliance
#
# Optional sub-packs under packs/ are added to the city by separate
# [imports.<name>] entries:
#
# bluewater-air — flight-deck choreography (carrier-class deploys)
# bluewater-discord — Quarterdeck Watch Discord intake
# bluewater-slack — Quarterdeck Watch Slack intake
#
# A bare `gc pack add github.com/boylec/bluewater` gives you a fully
# functional ship without any of the optional pieces.
[pack]
name = "bluewater"
version = "0.1.1"
schema = 2
requires_gc = ">= 1.0.0"
description = "Naval-doctrine multi-agent orchestration: CO/XO/OOD chain of command, watch standing, pre-composed casualty response, cross-provider two-key launches."
# Wardroom officers (CO, XO, OOD, COB, CSOOW) are city-scoped.
# OOD and XO are always-on; CO/COB/CSOOW are on-demand.
[[named_session]]
template = "co"
scope = "city"
mode = "on_demand"
[[named_session]]
template = "xo"
scope = "city"
mode = "always"
[[named_session]]
template = "ood"
scope = "city"
mode = "always"
[[named_session]]
template = "cob"
scope = "city"
mode = "on_demand"
[[named_session]]
template = "csoow"
scope = "city"
mode = "on_demand"
# Department-head officers (always per-department, always on-demand).
[[named_session]]
template = "cheng"
scope = "city"
mode = "on_demand"
[[named_session]]
template = "cso"
scope = "city"
mode = "on_demand"
[[named_session]]
template = "ops"
scope = "city"
mode = "on_demand"
[[named_session]]
template = "suppo"
scope = "city"
mode = "on_demand"
# Watchstanders (always-on).
[[named_session]]
template = "eoow"
scope = "city"
mode = "always"
[[named_session]]
template = "cic_watch_officer"
scope = "city"
mode = "always"
# Admin standing watch.
[[named_session]]
template = "yn"
scope = "city"
mode = "always"
[[named_session]]
template = "ma"
scope = "city"
mode = "always"
[[named_session]]
template = "jag"
scope = "city"
mode = "on_demand"
# QM is on-demand (Plan of the Day is morning-only).
[[named_session]]
template = "qm"
scope = "city"
mode = "on_demand"
# Corpsman + Corpsman is on-demand (Cook handles the always-on
# deterministic side; Corpsman intervenes only on alarm).
[[named_session]]
template = "hm"
scope = "city"
mode = "on_demand"