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apresmoi
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glyphcss
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#9:
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perf(render): ~40% faster heavy-mesh drag — cross-frame shading cache…
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perf(render): ~40% faster heavy-mesh drag — cross-frame shading cache…
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perf(render): ~40% faster heavy-mesh drag — cross-frame shading cache + backface-cull hoist + projection dedup
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#20:
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#10
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perf/render-shading-cache
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fix(gallery): link orphaned diffuse textures (Quaternius spaceships + sting)
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fix(website): loading-blob + docs tab spacing; clarify render-model w…
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fix(website): loading-blob + docs tab spacing; clarify render-model wording
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feat: three.js/voxcss convention alignment, shadows, and examples/gal…
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feat: three.js/voxcss convention alignment, shadows, and examples/gallery overhaul
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feat: /examples section (World globe + Flat Map) + landing lighting +…
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feat: /examples section (World globe + Flat Map) + landing lighting + render perf
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feat(landing): real-time-sun-lit Earth globe + indexed-polygons demo …
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feat(landing): real-time sun-lit Earth globe hero
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fix(elements): accept <glyph-camera> alias as scene's parent camera (#4)
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fix(elements): accept <glyph-camera> alias as scene's parent camera (#4)
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fix(elements): accept <glyph-camera> alias as scene's parent
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Merge pull request #3 from apresmoi/feat/polyhedra-zoo
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