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FastJava Team
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Update MAP2.md - remove dead links, simplify to released modules only
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MAP2.md

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## 🚧 Beta / Private
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## � Coming Soon (No Links Yet)
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| Module | Status | Tech Stack | Purpose | ETA |
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|--------|--------|------------|---------|-----|
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| **FastAI** | 🔒 Private | Unified API | Local + Cloud AI interface | Q2 2026 |
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| **FastInput** | 🔧 Beta | RawInput | Non-invasive input reading | Q2 2026 |
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| **FastGamepad** | 🔧 Beta | XInput | Controller support | Q2 2026 |
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**Q2 2026:** FastAI (Unified AI), FastInput (RawInput), FastGamepad (XInput)
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**Q3 2026:** FastVision (GPU shaders), FastAudio (WASAPI), FastWindow, FastProcess, FastFileWatch
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**Q4 2026:** FastOverlay, FastDWM
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**2027+:** FastHash, FastAudioCapture, FastTTS, FastSTT, FastVectorDB, FastRAG, FastMCP
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## 📋 In Development
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| Module | Status | Tech Stack | Purpose | ETA |
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|--------|--------|------------|---------|-----|
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| **FastVision** | 🛠️ WIP | GPU shaders | Template matching <10ms | Q3 2026 |
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| **FastAudio** | 🛠️ WIP | WASAPI | Low-latency audio | Q3 2026 |
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| **FastWindow** | 🛠️ WIP | Win32 | Foreign window control | Q3 2026 |
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| **FastProcess** | 🛠️ WIP | Win32 API | Process introspection | Q3 2026 |
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| **FastFileWatch** | 🛠️ WIP | ReadDirectoryChangesW | Instant file notifications | Q3 2026 |
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| **FastOverlay** | 🛠️ WIP | DirectX | Transparent game overlays | Q4 2026 |
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| **FastDWM** | 🛠️ WIP | DWM API | VSync & frame timing | Q4 2026 |
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## 💡 Planned (Spec Phase)
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## 💡 Full Pipeline (42 More Modules)
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### Input & Human Interface
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| Module | Purpose | Tech |

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