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Remove gamerule bug workaround
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src/gametest/java/net/wurstclient/gametest/WurstTest.java

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@@ -86,13 +86,6 @@ private void testInWorld(ClientGameTestContext context,
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// Disable chunk fade
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context.runOnClient(mc -> mc.options.chunkSectionFadeInTime().set(0.0));
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// Re-apply gamerules since setting them in the world builder doesn't
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// work as of 26.1-snapshot-8
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runCommand(server, "gamerule send_command_feedback false");
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runCommand(server, "gamerule advance_time false");
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runCommand(server, "gamerule advance_weather false");
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runCommand(server, "gamerule spawn_mobs false");
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runCommand(server, "time set noon");
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runCommand(server, "tp 0 -57 0");
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runCommand(server, "fill ~ ~-3 ~ ~ ~-1 ~ smooth_stone");

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