Description
During wireless VR streaming to a Quest 3S via Steam Link, vrlink periodically fails to
send video packets, logging FAULT: Packet too big!!! Can't send!!! Dropping followed in
many cases by HandleUnrecoverableError( -22 ) (-EINVAL). Each occurrence is perceived
in-headset as a brief hitch.
This is not GPU-bound: over the same session the compositor reported 0 reprojected
frames and only 0.37% dropped presents.
Frequency
Over a single 2h49m Half-Life: Alyx session (20:48:35 → 23:37:40):
FAULT: Packet too big!!! Can't send!!! Dropping — 47 occurrences
HandleUnrecoverableError(...) — 43 occurrences
- Compositor:
Timed out. 1617 total
Roughly one fault every 3.6 minutes, sometimes in bursts.
Log excerpts (vrserver.txt)
21:46:58.016156 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
21:47:26.816261 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
21:48:06.955338 [Info] - vrlink: HandleUnrecoverableError( 19 )
21:49:26.250685 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
21:49:26.250728 [Info] - vrlink: HandleUnrecoverableError( -22 )
21:50:45.206871 [Info] - vrlink: HandleUnrecoverableError( 21 )
21:50:45.623188 [Info] - vrlink: HandleUnrecoverableError( 22 )
21:50:46.039822 [Info] - vrlink: HandleUnrecoverableError( 23 )
21:50:46.673596 [Info] - vrlink: HandleUnrecoverableError( 24 )
21:51:29.277365 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
22:18:51.843291 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
22:26:33.838873 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
22:39:35.612888 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
22:48:47.972482 [Info] - vrlink: FAULT: Packet too big!!! Can't send!!! Dropping
Compositor frame stats for the same session:
Total..................639583 presents. 2368 dropped. 0 reprojected
Loading... 13 total.... 88342 presents. 205 dropped. 0 reprojected
Timed out.1617 total.... 1154 presents. 6 dropped. 0 reprojected
Observations
- The oversized packet appears to be discarded outright rather than fragmented or
re-encoded at a smaller size, so a frame chunk is simply lost.
-22 / EINVAL suggests the datagram exceeds what the socket will accept.
- Host NIC MTU is the standard 1500, wired; the headset is on 5 GHz Wi-Fi (–28 dBm,
~2400 Mbit link rate). No MTU customisation anywhere on the path.
vrserver.txt does not log the negotiated bitrate or encoder configuration, which makes
it hard to tell whether an over-aggressive bitrate is being selected on a fast link.
System
|
|
| OS |
SteamOS 3.8.16 (BUILD_ID 20260716.1) |
| Kernel |
6.16.12-valve24.5-1-neptune-616 |
| SteamVR |
2.17.6 (beta branch) |
| GPU |
AMD Radeon RX 6700 XT (RADV NAVI22), 12 GB |
| Mesa |
26.0.0-devel (git-9cc9241790), package mesa 25.3.0.213835.radeonsi |
| Headset |
Meta Quest 3S via Steam Link (vrlink) |
| Network |
Host wired 1 GbE; headset 5 GHz Wi-Fi 6, same subnet, no AP isolation |
Expected
Oversized encoder output should be fragmented or the encoder asked for a smaller payload,
rather than the packet being dropped and a frame chunk lost.
Description
During wireless VR streaming to a Quest 3S via Steam Link,
vrlinkperiodically fails tosend video packets, logging
FAULT: Packet too big!!! Can't send!!! Droppingfollowed inmany cases by
HandleUnrecoverableError( -22 )(-EINVAL). Each occurrence is perceivedin-headset as a brief hitch.
This is not GPU-bound: over the same session the compositor reported 0 reprojected
frames and only 0.37% dropped presents.
Frequency
Over a single 2h49m Half-Life: Alyx session (
20:48:35→23:37:40):FAULT: Packet too big!!! Can't send!!! Dropping— 47 occurrencesHandleUnrecoverableError(...)— 43 occurrencesTimed out. 1617 totalRoughly one fault every 3.6 minutes, sometimes in bursts.
Log excerpts (
vrserver.txt)Compositor frame stats for the same session:
Observations
re-encoded at a smaller size, so a frame chunk is simply lost.
-22/EINVALsuggests the datagram exceeds what the socket will accept.~2400 Mbit link rate). No MTU customisation anywhere on the path.
vrserver.txtdoes not log the negotiated bitrate or encoder configuration, which makesit hard to tell whether an over-aggressive bitrate is being selected on a fast link.
System
BUILD_ID 20260716.1)mesa 25.3.0.213835.radeonsivrlink)Expected
Oversized encoder output should be fragmented or the encoder asked for a smaller payload,
rather than the packet being dropped and a frame chunk lost.