-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathserver_chatroom.py
More file actions
57 lines (43 loc) · 1.37 KB
/
Copy pathserver_chatroom.py
File metadata and controls
57 lines (43 loc) · 1.37 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
import threading
import socket
host = '192.168.1.50' # MiniPC
port = 45588
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind((host, port))
server.listen()
clients = []
nicknames = []
def broadcast(message):
for client in clients:
client.send(message)
def handle(client):
while True:
try:
message = client.recv(1024)
try:
broadcast(message)
except:
broadcast("Charactere illegal!!!!!")
except:
index = clients.index(client)
clients.remove(client)
client.close()
nickname = nicknames[index]
broadcast(f"{nickname} left the chat!".encode("utf-8"))
nicknames.remove(nickname)
break
def receive():
while True:
client, address = server.accept()
print(f"Connected with {str(address)}")
client.send('NICK'.encode('utf-8'))
nickname = client.recv(1024).decode('utf-8')
nicknames.append(nickname)
clients.append(client)
print(f"Nickname of the client is '{nickname}'")
broadcast(f"{nickname} joined the chat!".encode('utf-8'),)
client.send("Connected to the server".encode('utf-8'))
thread = threading.Thread(target=handle, args=(client,))
thread.start()
print("Server is listening...")
receive()