Skip to content

Block update lag spikes #12

@dzintars

Description

@dzintars

When large sphere (~100b+ radius) rendering is on, and you break or place blocks... there is just HUGE lag. 1.20.4, Fabric.

I am not waiting for the solution. Just leaving it there.

This mod IMHO have huge potential... if there would be integrations with Xaero maps. And if things like lines, curves etc could be added.
For example, open the Xaero word map, and draw lines, rectangles, curves, circles on it... Like proper mapping tool... and then render those lines with PhantomShapes at configured depths to follow them in-game. It is super helpful if planing the layouts for large bases, where every feature counts... like... 37.9* diagonal tunnel at 17*(deg) pitch from mob spawner to the storage. Or block/chunk aligned farms and other buildings. There is no such tool currently.
I do overcome that by using screenshots from the Xaero and using them as a base in Figma. But that is huge PITA. Some people even managed to adopt QGis for these tasks... but there is no way to overlay your general base "schema/layout" in-game. PhantomShapes could utilize this potential.
Another issue is measurements. Currently, there is no great tool, to set measurements.
For example, I would like to render phantom overlay of the straight line with marks at every 7 blocks (center of the block below the line) (just example).

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions