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Call of Duty 1 definitely deserves some love for (ultra)wide screens. Running the game at 4960x1600 (31:10) works after some config changes. However the UI and menu's get stretched. Settings I changed in the config to get the game to render ultrawide: If anyone can point me in the right direction to change HUD and UI aspect ratio that would be awesome. |
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There's a slight chance they added widescreen support in the Microsoft Store version... could someone verify this? |
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I found codextended-client, in the source code it has some new, yet commented, code in render.cpp for supporting widescreen resolutions, maybe it will help someone, I found it by accident: https://github.com/xtnded/codextended-client/blob/main/render.cpp |
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does anyone figure out to make it run on true 16:9 aspect ratio for now? |
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I have been able to get something better thanks to Vlad's initial findings, |
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@ThirteenAG Hi, I would like to ask you to make a Widescreen Fix for the game Call Of Duty 1 plus its expansion, there is a way to make it work in 16:9 but the HUD looks stretched and the intros don't appear. If you can do it I would appreciate it very much.



Here is the only way so far on how to make it 16:9:
[https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=13158](url
)
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