Skip to content

Commit ac5d6a2

Browse files
author
Xikaro
authored
Merge pull request #2786 from TerraFirmaGreg-Team/dev
Release: 0.11.17
2 parents ac330fe + d81acf5 commit ac5d6a2

File tree

910 files changed

+19912
-14350
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

910 files changed

+19912
-14350
lines changed

.github/workflows/build.yml

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -327,21 +327,24 @@ jobs:
327327
328328
329329
sed -i -e "s/DEV/${VERSION}/g" pakku.json
330-
sed -i -e "s/DEV/${VERSION}/g" .github/docker/docker-compose.yml
331330
sed -i -e "s/DEV/${VERSION}/g" config/mod-director/modpack.json
332331
sed -i -e "s/DEV/${VERSION}/g" config/fancymenu/customization/gui_main_menu.txt
333332
sed -i -e "s/DEV/${VERSION}/g" .pakku/multimc-overrides/instance.cfg
334333
sed -i -e "s/DEV/${VERSION}/g" .pakku/server-overrides/server.properties
334+
sed -i -e "s/DEV/${VERSION}/g" .pakku/docker-overrides/docker-compose.yml
335335
336336
337337
sed -i -e "s/LOADER_VERSION/${LOADER_VERSION}/g" .pakku/multimc-overrides/mmc-pack.json
338338
sed -i -e "s/LOADER_VERSION/${LOADER_VERSION}/g" .pakku/server-overrides/forge-auto-install.txt
339+
sed -i -e "s/LOADER_VERSION/${LOADER_VERSION}/g" .pakku/docker-overrides/docker-compose.yml
339340
340341
sed -i -e "s/LOADER_TYPE/${LOADER_TYPE}/g" .pakku/multimc-overrides/mmc-pack.json
341342
sed -i -e "s/LOADER_TYPE/${LOADER_TYPE}/g" .pakku/server-overrides/forge-auto-install.txt
343+
sed -i -e "s/LOADER_TYPE/${LOADER_TYPE}/g" .pakku/docker-overrides/docker-compose.yml
342344
343345
sed -i -e "s/MINECRAFT_VERSION/${MINECRAFT_VERSION}/g" .pakku/multimc-overrides/mmc-pack.json
344346
sed -i -e "s/MINECRAFT_VERSION/${MINECRAFT_VERSION}/g" .pakku/server-overrides/forge-auto-install.txt
347+
sed -i -e "s/MINECRAFT_VERSION/${MINECRAFT_VERSION}/g" .pakku/docker-overrides/docker-compose.yml
345348
346349
- name: 📝 Cache Pakku
347350
uses: actions/cache@v5.0.1

.gitignore

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -17,6 +17,7 @@ package-lock.json
1717
node_modules/
1818
Modpack-Modern.sln
1919
Modpack-Modern.esproj
20+
crowdin.yml
2021

2122
# Pakku
2223
build/

.pakku/docker-overrides/docker-compose.yml

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -12,8 +12,9 @@ services:
1212
GUI: "false"
1313
MEMORY: 8G
1414

15-
TYPE: CUSTOM
16-
CUSTOM_SERVER: ./minecraft_server.jar
15+
TYPE: LOADER_TYPE
16+
VERSION: MINECRAFT_VERSION
17+
FORGE_VERSION: LOADER_VERSION
1718
SKIP_GENERIC_PACK_UPDATE_CHECK: "true"
1819
OVERRIDE_SERVER_PROPERTIES: "false"
1920

.pakku/server-overrides/README.md

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -21,3 +21,8 @@ The config files shipped with the server pack should be a good starting point fo
2121

2222
* defaultconfigs/ftbranks/ranks.snbt
2323
* Depending on how powerful of a server you're using, you may want to change the amount of force-loaded chunks each player is allowed to have. Note that players on the same team will combine their total allowance, so small numbers can encourage team play.
24+
25+
* config/ftbbackups2.json
26+
* Backup frequency is set with cron time info.
27+
* By default for servers this is every morning at 10:15AM: `"backup_cron": "0 15 10 * * ? *"`
28+
* If you want it hourly like singleplayer worlds, use `"backup_cron": "0 0 0/1 1/1 * ? *"`

.pakku/server-overrides/defaultconfigs/ftbranks/ranks.snbt

Lines changed: 32 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -1,14 +1,14 @@
11
{
2-
member: {
3-
name: "Player"
4-
power: 1
2+
novice: {
3+
name: "Novice"
4+
power: 0
55
condition: "always_active"
6-
ftbranks.name_format: "&a{name}"
7-
ftbchunks.max_claimed: 50
8-
ftbchunks.max_force_loaded: 6
6+
ftbranks.name_format: "&7{name}"
7+
ftbchunks.max_claimed: 10
8+
ftbchunks.max_force_loaded: 0
99
ftbchunks.chunk_load_offline: false
10-
11-
command.enderchest: false
10+
11+
command.enderchest: false
1212
command.ldlib: false
1313
command.compass_server: false
1414
command.chunky: false
@@ -41,6 +41,21 @@
4141
command.tpx: false
4242

4343
command.trashcan: true
44+
}
45+
46+
member: {
47+
name: "Player"
48+
power: 1
49+
condition: {
50+
type: "playtime"
51+
time: 5
52+
time_unit: "days"
53+
}
54+
ftbranks.name_format: "&a{name}"
55+
ftbchunks.max_claimed: 50
56+
ftbchunks.max_force_loaded: 6
57+
ftbchunks.chunk_load_offline: false
58+
4459

4560
}
4661
vip: {
@@ -57,6 +72,15 @@
5772
ftbranks.name_format: "&b{name}"
5873
ftbchunks.max_claimed: 200
5974
ftbchunks.max_force_loaded: 8
75+
76+
command.ftbchunks.admin.bypass_protection: true
77+
command.ban: true
78+
command.ban-ip: true
79+
command.pardon: true
80+
command.pardon-ip: true
81+
command.kick: true
82+
command.clear: true
83+
command.invsee: true
6084
}
6185
admin: {
6286
name: "Admin"
-3.1 KB
Loading

CHANGELOG.md

Lines changed: 87 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,94 @@
33
## Unreleased
44
### Changes
55
### Bug fixes
6+
7+
## [0.11.17] - 20-01-2026
8+
### Important note
9+
- Due to a config file error, the automatic hourly backup has not been running since 0.11.15. So before you update make sure to make a copy of your world in case anything goes wrong! This is generally good advice but extra important right now.
10+
### Breaking changes
11+
- The steam thermal centrifuge now requires a maintenance hatch. It also now requires 480mB steam per tick instead of 64mb, equivalent to how much 8 LV thermal centrifuges would use. It also also now only takes 20 seconds instead of 30. It also also also now actually outputs byproducts like it was supposed to. @Pyritie
12+
- Single block steam generators are now more expensive to craft, so there isn't such a huge gap between steam, gas, and combustion generators. @TomPlop
13+
- A lot of backend code has been cleaned up and refactored, so there may be duplicate, missing, or incorrect recipes. If you find any, please report them in [our github](https://github.com/TerraFirmaGreg-Team/Modpack-Modern/issues)! @Pyritie
14+
### Electric Greenhouse
15+
- The Electric Greenhouse multiblock has completely changed. It's significantly shorter and slightly narrower too. You can still grow the same things in it, but it no longer has Perfect Overclocking. Instead, it's stronger in LV but starts getting weaker in HV+. @Redeix
16+
- There's a new IV variant (Hydroponics Facility) which supports parallel hatches and can do any recipe on any planet. @Redeix
17+
- Added a new Pisciculture Fishery to mid HV which, when properly looped, will improve the Electric Greenhouse further than just fertiliser. It also breeds fish! @Redeix
18+
- Removed the single-block fishing machines
19+
### Performance improvements
20+
- Fixed the huge amount of lag from looking at lots of interconnected trees @Mqrius
21+
- Fixed tree chopping also stripping nearby trees of all their leaves (note that this will only also apply to earth trees and newly generated Mars trees, old Mars trees will have the old behaviour) @Mqrius
22+
- Fixed tree chopping not working on trees that had no leaves @Mqrius
23+
- Fixed tree chopping working on player-placed logs (yes, this means you can't place logs to chop down many trees at once any more) @Mqrius
24+
- Fixed a huge amount of lag from TFC Ambiental checking for nearby hot/cold sources @Mqrius
25+
- Improved food stacking performance @Mqrius
26+
### Changes
27+
- Added tree index field guide entries for Earth and Mars (#2638) @Jeuvke
28+
- Added drinkable effects field guide entry (#2676) @FlightingFalcon
29+
- Ice slush is now drinkable, for a cooling effect (#2708) @Inceitious
30+
- You can now use coal as bloomery fuel! Both the vanilla item as well as any of the raw coals (#2731) @Pyritie
31+
- The crucible now holds 4608mB (32 ingots) instead of 4032mB (28 ingots) (#2634) @Pyritie
32+
- Large gears can now be crafted in an anvil/mechanical press @Pyritie
33+
- Added recipe to make tubes from volcanic glass batches (#2667) @Redeix
34+
- Added cast iron to the rod, gear, and nugget molds (#2677) @Mqrius
35+
- Added vinegar as an option for curdled milk in a gregtech mixer (#2675) @JeanRdSz
36+
- Fallen leaves, leaf blocks, bio chaff, and plant balls now all count as compost greens (#2653) @Inceitious
37+
- Added more pie charts to various ores and composite materials (#2640) @BlueBoat29
38+
- Unified crafting recipes for all the different metal bars (#2641)
39+
- Changed to a new UI mod that improves performance, let us know if it causes issues! (#2620) @trisjob
40+
- Cut and paste and Copy and paste building gadgets have been moved from IV to EV (#2660) @thederpysockdude123
41+
- The sandworm no longer spawns in the Superflat preset that's a big vanilla desert biome
42+
- You can now also use mars water in gregtech and create boilers @Pyritie
43+
- Changed the texture of out-of-season blood lilies so they're findable year-round @Pyritie
44+
- Added alloy smelter recipes for jar lids (#2705) @thederpysockdude123
45+
- Reduced the amount of ambient awoos at night, and crickets/cicadas now require grass plants instead of grass blocks. Rivers now have a louder water sound and lakes have a quieter one. (#2680) @Pyritie
46+
- You can now use any wrench to remove the extruder molds from the curving press instead of just the create wrench @Pyritie
47+
- Added wrapped locometal to gregtech facade blocks (#2726) @Pyritie
48+
- Peat can now be turned into creosote @Pyritie
49+
- Coke oven bricks now require mortar to craft @Pyritie
50+
- Glowstone can now be quickly broken with a pickaxe/mining hammer @Pyritie
51+
- Added some more knapping recipes for chalk items, improved the durability of others (#2753) @Pyritie
52+
- Red elk now drop bladders rarely, and have increased meat drops when killed with a butchery knife (#2778) @Pyritie
53+
- Vanilla ferns and large ferns now break into straw with a knife, so Beneath start is a bit less painful early on @Pyritie
54+
- Added shapeless pressure plate to button recipes (#2740) @Pyritie
55+
- Added some Beneath plants to the `#tfg:rubber_plants` tag (#2759) @Pyritie
56+
- Cleaned up hanging sign recipes so they don't spam as much (#2733, #2771) @Inceitious
57+
- Added recipes to change AE2 glass cables into covered/smart cables, and changed some recipes to require smart cables instead (#2756) @awfulworldkid
58+
- Crop, tree tap, and beehive tooltips, and the climate tab, now show the accurate current temperature when in an oxygenated area @Mqrius
59+
- Anthracite can now be used as boiler fuel with the same duration as Coke @Pyritie
60+
- Added more grain options for soup (#2785) @Pyritie
61+
- Added a mechanical mixer recipe for crafting sticky resin (#2693) @JeanRdSz
62+
- Framed blocks that have been made "glowing" by right-clicking them with glowstone dust, now only emit a little bit of light @Pyritie
63+
### Bug fixes
64+
- Fixed not being able to craft Paracetamol or Rad-Away @Pyritie
65+
- Fixed the missing dried fruit to yeast starter recipe (#2673) @Mqrius
66+
- Fixed crash when disassembling a train with computercraft @Mqrius
67+
- Water wheels now spin the correct direction in rivers (#2450) @zehmaria
68+
- Water wheels now also work with flowing water from aqueducts, instead of requiring an adjacent source block @zehmaria
69+
- Added locometal to the domum ornamentum whitelist (#2651) @thederpysockdude123
70+
- Fixed the new venus bugs spawning on earth @Pyritie
71+
- Fixed some inconsistent recipes with coal in coke ovens, and removed a duplicate recipe (#2688) @jurjen909
72+
- Fixed the rendering of two-block tall crops in the electric greenhouse @Pyritie
73+
- Fixed dry ice dropping nothing when broken (#2687) @Pyritie
74+
- Fixed the TFC blast furnace on mars but for real this time @Pyritie
75+
- Fixed bismuth bronze and black bronze extractor recipes being tiered at MV (#2684) @Inceitious
76+
- Fixed fridge tooltip power usage (#2689) @Karo4a
77+
- Fixed invar crucible alloying using the wrong amounts of iron and nickel @Pyritie
78+
- Fixed inconsistent saturation values from cooked long pig filet (#2714) @Pyritie
79+
- Fixed soaked paper in a helve hammer having a blow count of less than 1 for some anvils (#2655) @Pyritie
80+
- Fixed casting of rods and gears for various metals @Pyritie
81+
- Fixed a dupe with scraping knives (#2716) @Inceitious
82+
- Fixed a rendering issue with the lunchboxes when held @Thomasx0
83+
- Fixed the lunchbox eating particles so now they look like the food being eaten @Thomasx0
84+
- Fixed the cooling lunchbox not stacking empty cells correctly (#2475) @Thomasx0
85+
- Fixed the lunchboxes not removing the "cooling" trait when items were removed with the number keys @Thomasx0
86+
- Digger helmet crafting now correctly consumes the cloth hat (#2770) @Inceitious
87+
- Fixed an exploit with the schematicannon @Mqrius
88+
- Fixed backup frequency config @Mqrius
689
### Translation updates
90+
- Chinese (simplified) @jmecn
91+
- Russian @Petr211071 + @Nixieeunrare + @Maxiffon
92+
- Japanese @sakura-gondra
93+
- Ukranian @MetEnBouldry
794

895
## [0.11.16] - 05-01-2026
996
### Changes
Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,3 @@
1+
#Modern UI bootstrap file
2+
#Fri Dec 19 22:14:20 EST 2025
3+
modernui_mc_disableSmoothScrolling=true

0 commit comments

Comments
 (0)