-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathuniverse.hh
More file actions
48 lines (27 loc) · 873 Bytes
/
universe.hh
File metadata and controls
48 lines (27 loc) · 873 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
// Time-stamp: <2016-03-16 15:27:27 dmendyke>
#ifndef __UNIVERSE_HH__
#define __UNIVERSE_HH__
//
// universe.hh:
//
// Required Header Files
//-----------------------------------------------------------------------------
#include <array> // std::array
#include "metric/point.hh" // metric::point
// Project namespace
//-----------------------------------------------------------------------------
namespace parsec {
// Wrapper around the actual battle field of the game
//---------------------------------------------------------------------------
class universe {
public:
universe();
virtual ~universe();
void create_( int, int );
protected:
private:
static const int MAX_SIZE = 10;
static const metric::point index[ MAX_SIZE ][ MAX_SIZE ];
}; // end class universe
}; // end NS parsec
#endif // __UNIVERSE_HH__