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# Modified script from https://github.com/hendrycks/robustness/blob/master/ImageNet-C/create_c/make_cifar_c.py
import numpy as np
import skimage as sk
from skimage.filters import gaussian
from skimage.transform import resize
from io import BytesIO
from PIL import Image as PILImage
import cv2
from scipy.ndimage import zoom as scizoom
from scipy.ndimage import map_coordinates
import warnings
def disk(radius, alias_blur=0.1, dtype=np.float32):
if radius <= 8:
L = np.arange(-8, 8 + 1)
ksize = (3, 3)
else:
L = np.arange(-radius, radius + 1)
ksize = (5, 5)
X, Y = np.meshgrid(L, L)
aliased_disk = np.array((X ** 2 + Y ** 2) <= radius ** 2, dtype=dtype)
aliased_disk /= np.sum(aliased_disk)
# supersample disk to antialias
return cv2.GaussianBlur(aliased_disk, ksize=ksize, sigmaX=alias_blur)
# modification of https://github.com/FLHerne/mapgen/blob/master/diamondsquare.py
def plasma_fractal(mapsize=32, wibbledecay=3):
"""
Generate a heightmap using diamond-square algorithm.
Return square 2d array, side length 'mapsize', of floats in range 0-255.
'mapsize' must be a power of two.
"""
assert (mapsize & (mapsize - 1) == 0)
maparray = np.empty((mapsize, mapsize), dtype=np.float64)
maparray[0, 0] = 0
stepsize = mapsize
wibble = 100
def wibbledmean(array):
return array / 4 + wibble * np.random.uniform(-wibble, wibble, array.shape)
def fillsquares():
"""For each square of points stepsize apart,
calculate middle value as mean of points + wibble"""
cornerref = maparray[0:mapsize:stepsize, 0:mapsize:stepsize]
squareaccum = cornerref + np.roll(cornerref, shift=-1, axis=0)
squareaccum += np.roll(squareaccum, shift=-1, axis=1)
maparray[stepsize // 2:mapsize:stepsize,
stepsize // 2:mapsize:stepsize] = wibbledmean(squareaccum)
def filldiamonds():
"""For each diamond of points stepsize apart,
calculate middle value as mean of points + wibble"""
mapsize = maparray.shape[0]
drgrid = maparray[stepsize // 2:mapsize:stepsize, stepsize // 2:mapsize:stepsize]
ulgrid = maparray[0:mapsize:stepsize, 0:mapsize:stepsize]
ldrsum = drgrid + np.roll(drgrid, 1, axis=0)
lulsum = ulgrid + np.roll(ulgrid, -1, axis=1)
ltsum = ldrsum + lulsum
maparray[0:mapsize:stepsize, stepsize // 2:mapsize:stepsize] = wibbledmean(ltsum)
tdrsum = drgrid + np.roll(drgrid, 1, axis=1)
tulsum = ulgrid + np.roll(ulgrid, -1, axis=0)
ttsum = tdrsum + tulsum
maparray[stepsize // 2:mapsize:stepsize, 0:mapsize:stepsize] = wibbledmean(ttsum)
while stepsize >= 2:
fillsquares()
filldiamonds()
stepsize //= 2
wibble /= wibbledecay
maparray -= maparray.min()
return maparray / maparray.max()
def clipped_zoom(img, zoom_factor):
h = img.shape[0]
# ceil crop height(= crop width)
ch = int(np.ceil(h / zoom_factor))
top = (h - ch) // 2
img = scizoom(img[top:top + ch, top:top + ch], (zoom_factor, zoom_factor, 1), order=1)
# trim off any extra pixels
trim_top = (img.shape[0] - h) // 2
return img[trim_top:trim_top + h, trim_top:trim_top + h]
# /////////////// End Distortion Helpers ///////////////
# /////////////// Distortions ///////////////
def gaussian_noise(x, severity=1):
c = [0.04, 0.06, .08, .09, .10][severity - 1]
x = np.array(x) / 255.
return np.clip(x + np.random.normal(size=x.shape, scale=c), 0, 1) * 255
def shot_noise(x, severity=1):
c = [500, 250, 100, 75, 50][severity - 1]
x = np.array(x) / 255.
return np.clip(np.random.poisson(x * c) / c, 0, 1) * 255
def impulse_noise(x, severity=1):
c = [.01, .02, .03, .05, .07][severity - 1]
x = sk.util.random_noise(np.array(x) / 255., mode='s&p', amount=c)
return np.clip(x, 0, 1) * 255
def speckle_noise(x, severity=1):
c = [.06, .1, .12, .16, .2][severity - 1]
x = np.array(x) / 255.
return np.clip(x + x * np.random.normal(size=x.shape, scale=c), 0, 1) * 255
def gaussian_blur(x, severity=1):
c = [.4, .6, 0.7, .8, 1][severity - 1]
x = gaussian(np.array(x) / 255., sigma=c, channel_axis=-1)
return np.clip(x, 0, 1) * 255
def glass_blur(x, severity=1):
# sigma, max_delta, iterations
c = [(0.05,1,1), (0.25,1,1), (0.4,1,1), (0.25,1,2), (0.4,1,2)][severity - 1]
x = np.uint8(gaussian(np.array(x) / 255., sigma=c[0], channel_axis=-1) * 255)
# locally shuffle pixels
for i in range(c[2]):
for h in range(32 - c[1], c[1], -1):
for w in range(32 - c[1], c[1], -1):
dx, dy = np.random.randint(-c[1], c[1], size=(2,))
h_prime, w_prime = h + dy, w + dx
# swap
x[h, w], x[h_prime, w_prime] = x[h_prime, w_prime], x[h, w]
return np.clip(gaussian(x / 255., sigma=c[0], channel_axis=-1), 0, 1) * 255
def defocus_blur(x, severity=1):
c = [(0.3, 0.4), (0.4, 0.5), (0.5, 0.6), (1, 0.2), (1.5, 0.1)][severity - 1]
x = np.array(x) / 255.
kernel = disk(radius=c[0], alias_blur=c[1])
channels = []
for d in range(3):
channels.append(cv2.filter2D(x[:, :, d], -1, kernel))
channels = np.array(channels).transpose((1, 2, 0)) # 3x32x32 -> 32x32x3
return np.clip(channels, 0, 1) * 255
def motion_blur(image, severity=1):
# Define severity-based parameters for the motion blur
c = [(6, 1), (6, 1.5), (6, 2), (8, 2), (9, 2.5)][severity - 1]
# Convert PIL image to NumPy array (RGB format)
image = np.array(image)
if image.ndim == 2: # Handle grayscale image
image = cv2.cvtColor(image, cv2.COLOR_GRAY2BGR)
elif image.shape[2] == 3: # Ensure it is BGR for OpenCV
image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
# Create a motion blur kernel
kernel_size = int(c[0])
angle = np.random.uniform(-45, 45)
kernel = np.zeros((kernel_size, kernel_size))
center = kernel_size // 2
slope = np.tan(np.radians(angle))
for i in range(kernel_size):
offset = int(round(slope * (i - center)))
row, col = center, i + offset
if 0 <= row < kernel_size and 0 <= col < kernel_size:
kernel[row, col] = 1
kernel /= kernel.sum()
# Apply the motion blur using OpenCV
blurred = cv2.filter2D(image, -1, kernel)
# Convert back to RGB format
blurred = cv2.cvtColor(blurred, cv2.COLOR_BGR2RGB)
# Ensure pixel values and data type are valid
return np.clip(blurred, 0, 255).astype(np.uint8)
def zoom_blur(x, severity=1):
c = [np.arange(1, 1.06, 0.01), np.arange(1, 1.11, 0.01), np.arange(1, 1.16, 0.01),
np.arange(1, 1.21, 0.01), np.arange(1, 1.26, 0.01)][severity - 1]
x = (np.array(x) / 255.).astype(np.float32)
# Handle 2D grayscale masks by adding a channel dimension
is_grayscale = x.ndim == 2
if is_grayscale:
x = np.expand_dims(x, axis=-1) # Add a channel dimension
out = np.zeros_like(x)
for zoom_factor in c:
zoomed = clipped_zoom(x, zoom_factor)
# Resize zoomed output to match the original dimensions of x
zoomed_resized = resize(zoomed, x.shape, mode='reflect', anti_aliasing=True)
out += zoomed_resized
x = (x + out) / (len(c) + 1)
# Remove channel dimension for grayscale masks
if is_grayscale:
x = np.squeeze(x, axis=-1)
return np.clip(x, 0, 1) * 255
def fog(x, severity=1):
c = [(.2, 3), (.5, 3), (0.75, 2.5), (1, 2), (1.5, 1.75)][severity - 1]
x = np.array(x) / 255.0
max_val = x.max()
# Generate the fog pattern and resize it to match the input image
fog_pattern = plasma_fractal(wibbledecay=c[1])[:32, :32]
fog_pattern_resized = resize(fog_pattern, x.shape[:2], mode='reflect', anti_aliasing=True)
# Expand dimensions to match the input image's channels
fog_pattern_resized = fog_pattern_resized[..., np.newaxis]
# Add the fog pattern to the image
x += c[0] * fog_pattern_resized
# Normalize and clip the result
return np.clip(x * max_val / (max_val + c[0]), 0, 1) * 255
# ------------------------------ Not needed ----------------------------------
# def frost(x, severity=1):
# c = [(1, 0.2), (1, 0.3), (0.9, 0.4), (0.85, 0.4), (0.75, 0.45)][severity - 1]
# idx = np.random.randint(5)
# filename = ['./frost1.png', './frost2.png', './frost3.png', './frost4.jpg', './frost5.jpg', './frost6.jpg'][idx]
# frost = cv2.imread(filename)
# frost = cv2.resize(frost, (0, 0), fx=0.2, fy=0.2)
# # randomly crop and convert to rgb
# x_start, y_start = np.random.randint(0, frost.shape[0] - 32), np.random.randint(0, frost.shape[1] - 32)
# frost = frost[x_start:x_start + 32, y_start:y_start + 32][..., [2, 1, 0]]
# return np.clip(c[0] * np.array(x) + c[1] * frost, 0, 255)
# def snow(x, severity=1):
# c = [(0.1,0.2,1,0.6,8,3,0.95),
# (0.1,0.2,1,0.5,10,4,0.9),
# (0.15,0.3,1.75,0.55,10,4,0.9),
# (0.25,0.3,2.25,0.6,12,6,0.85),
# (0.3,0.3,1.25,0.65,14,12,0.8)][severity - 1]
# x = np.array(x, dtype=np.float32) / 255.
# snow_layer = np.random.normal(size=x.shape[:2], loc=c[0], scale=c[1]) # [:2] for monochrome
# snow_layer = clipped_zoom(snow_layer[..., np.newaxis], c[2])
# snow_layer[snow_layer < c[3]] = 0
# snow_layer = PILImage.fromarray((np.clip(snow_layer.squeeze(), 0, 1) * 255).astype(np.uint8), mode='L')
# output = BytesIO()
# snow_layer.save(output, format='PNG')
# snow_layer = MotionImage(blob=output.getvalue())
# snow_layer.motion_blur(radius=c[4], sigma=c[5], angle=np.random.uniform(-135, -45))
# snow_layer = cv2.imdecode(np.fromstring(snow_layer.make_blob(), np.uint8),
# cv2.IMREAD_UNCHANGED) / 255.
# snow_layer = snow_layer[..., np.newaxis]
# x = c[6] * x + (1 - c[6]) * np.maximum(x, cv2.cvtColor(x, cv2.COLOR_RGB2GRAY).reshape(32, 32, 1) * 1.5 + 0.5)
# return np.clip(x + snow_layer + np.rot90(snow_layer, k=2), 0, 1) * 255
def spatter(x, severity=1):
c = [(0.62,0.1,0.7,0.7,0.5,0),
(0.65,0.1,0.8,0.7,0.5,0),
(0.65,0.3,1,0.69,0.5,0),
(0.65,0.1,0.7,0.69,0.6,1),
(0.65,0.1,0.5,0.68,0.6,1)][severity - 1]
x = np.array(x, dtype=np.float32) / 255.
liquid_layer = np.random.normal(size=x.shape[:2], loc=c[0], scale=c[1])
liquid_layer = gaussian(liquid_layer, sigma=c[2])
liquid_layer[liquid_layer < c[3]] = 0
if c[5] == 0:
liquid_layer = (liquid_layer * 255).astype(np.uint8)
dist = 255 - cv2.Canny(liquid_layer, 50, 150)
dist = cv2.distanceTransform(dist, cv2.DIST_L2, 5)
_, dist = cv2.threshold(dist, 20, 20, cv2.THRESH_TRUNC)
dist = cv2.blur(dist, (3, 3)).astype(np.uint8)
dist = cv2.equalizeHist(dist)
# ker = np.array([[-1,-2,-3],[-2,0,0],[-3,0,1]], dtype=np.float32)
# ker -= np.mean(ker)
ker = np.array([[-2, -1, 0], [-1, 1, 1], [0, 1, 2]])
dist = cv2.filter2D(dist, cv2.CV_8U, ker)
dist = cv2.blur(dist, (3, 3)).astype(np.float32)
m = cv2.cvtColor(liquid_layer * dist, cv2.COLOR_GRAY2BGRA)
m /= np.max(m, axis=(0, 1))
m *= c[4]
# water is pale turqouise
color = np.concatenate((175 / 255. * np.ones_like(m[..., :1]),
238 / 255. * np.ones_like(m[..., :1]),
238 / 255. * np.ones_like(m[..., :1])), axis=2)
color = cv2.cvtColor(color, cv2.COLOR_BGR2BGRA)
x = cv2.cvtColor(x, cv2.COLOR_BGR2BGRA)
return cv2.cvtColor(np.clip(x + m * color, 0, 1), cv2.COLOR_BGRA2BGR) * 255
else:
m = np.where(liquid_layer > c[3], 1, 0)
m = gaussian(m.astype(np.float32), sigma=c[4])
m[m < 0.8] = 0
# m = np.abs(m) ** (1/c[4])
# mud brown
color = np.concatenate((63 / 255. * np.ones_like(x[..., :1]),
42 / 255. * np.ones_like(x[..., :1]),
20 / 255. * np.ones_like(x[..., :1])), axis=2)
color *= m[..., np.newaxis]
x *= (1 - m[..., np.newaxis])
return np.clip(x + color, 0, 1) * 255
def contrast(x, severity=1):
c = [.75, .5, .4, .3, 0.15][severity - 1]
x = np.array(x) / 255.
means = np.mean(x, axis=(0, 1), keepdims=True)
return np.clip((x - means) * c + means, 0, 1) * 255
def brightness(x, severity=1):
c = [.05, .1, .15, .2, .3][severity - 1]
x = np.array(x) / 255.
x = sk.color.rgb2hsv(x)
x[:, :, 2] = np.clip(x[:, :, 2] + c, 0, 1)
x = sk.color.hsv2rgb(x)
return np.clip(x, 0, 1) * 255
def saturate(x, severity=1):
c = [(0.3, 0), (0.1, 0), (1.5, 0), (2, 0.1), (2.5, 0.2)][severity - 1]
x = np.array(x) / 255.
x = sk.color.rgb2hsv(x)
x[:, :, 1] = np.clip(x[:, :, 1] * c[0] + c[1], 0, 1)
x = sk.color.hsv2rgb(x)
return np.clip(x, 0, 1) * 255
def jpeg_compression(x, severity=1):
c = [80, 65, 58, 50, 40][severity - 1]
output = BytesIO()
x.save(output, 'JPEG', quality=c)
x = PILImage.open(output)
return x
def pixelate(x, severity=1):
c = [0.95, 0.9, 0.85, 0.75, 0.65][severity - 1]
x = x.resize((int(32 * c), int(32 * c)), PILImage.BOX)
x = x.resize((32, 32), PILImage.BOX)
return x
# mod of https://gist.github.com/erniejunior/601cdf56d2b424757de5
def elastic_transform(image, severity=1):
IMSIZE = 32
c = [(IMSIZE*0, IMSIZE*0, IMSIZE*0.08),
(IMSIZE*0.05, IMSIZE*0.2, IMSIZE*0.07),
(IMSIZE*0.08, IMSIZE*0.06, IMSIZE*0.06),
(IMSIZE*0.1, IMSIZE*0.04, IMSIZE*0.05),
(IMSIZE*0.1, IMSIZE*0.03, IMSIZE*0.03)][severity - 1]
# Normalize image to range [0, 1]
image = np.array(image, dtype=np.float32) / 255.0
shape = image.shape
# Handle grayscale input by adding a channel dimension
is_grayscale = image.ndim == 2
if is_grayscale:
image = image[..., np.newaxis]
shape = image.shape
shape_size = shape[:2]
# Random affine transformation
center_square = np.float32(shape_size) // 2
square_size = min(shape_size) // 3
pts1 = np.float32([center_square + square_size,
[center_square[0] + square_size, center_square[1] - square_size],
center_square - square_size])
pts2 = pts1 + np.random.uniform(-c[2], c[2], size=pts1.shape).astype(np.float32)
M = cv2.getAffineTransform(pts1, pts2)
for i in range(shape[2]): # Apply the transform to each channel independently
image[..., i] = cv2.warpAffine(image[..., i], M, shape_size[::-1], borderMode=cv2.BORDER_REFLECT_101)
# Elastic deformation
dx = (gaussian(np.random.uniform(-1, 1, size=shape[:2]),
c[1], mode='reflect', truncate=3) * c[0]).astype(np.float32)
dy = (gaussian(np.random.uniform(-1, 1, size=shape[:2]),
c[1], mode='reflect', truncate=3) * c[0]).astype(np.float32)
x, y = np.meshgrid(np.arange(shape[1]), np.arange(shape[0]))
indices = (y + dy).flatten(), (x + dx).flatten()
transformed_image = np.zeros_like(image)
for i in range(shape[2]): # Apply elastic transform to each channel independently
transformed_image[..., i] = map_coordinates(image[..., i], indices, order=1, mode='reflect').reshape(shape[:2])
# Remove channel dimension for grayscale images
if is_grayscale:
transformed_image = transformed_image[..., 0] # Remove the channel dimension
return np.clip(transformed_image, 0, 1) * 255
def horizontal_flip(image, severity = 1):
return image.transpose(PILImage.FLIP_LEFT_RIGHT)
def vertical_flip(image, severity = 1):
return image.transpose(PILImage.FLIP_TOP_BOTTOM)