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Merge remote-tracking branch 'origin/xno-rocket' into xno-rocket
2 parents 7967035 + ae99002 commit 8eeac65

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5 files changed

+379
-1
lines changed

5 files changed

+379
-1
lines changed

src/main/java/supersymmetry/common/world/PlanetChunkGenerator.java

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -16,6 +16,8 @@
1616
import net.minecraft.world.chunk.ChunkPrimer;
1717
import net.minecraft.world.gen.*;
1818

19+
import supersymmetry.common.world.gen.MapGenLunarLavaTube;
20+
1921
public class PlanetChunkGenerator implements IChunkGenerator {
2022

2123
private final Random rand;
@@ -36,7 +38,7 @@ public class PlanetChunkGenerator implements IChunkGenerator {
3638
private NoiseGeneratorOctaves mainPerlinNoise;
3739
private NoiseGeneratorPerlin surfaceNoise;
3840
private double[] depthBuffer = new double[256];
39-
private final MapGenBase caveGenerator = new MapGenCaves();
41+
private final MapGenLunarLavaTube caveGenerator = new MapGenLunarLavaTube();
4042
private Biome[] biomesForGeneration;
4143
private final double depthNoiseScaleX = 200.0D;
4244
private final double depthNoiseScaleZ = 200.0D;
@@ -212,6 +214,8 @@ public Chunk generateChunk(int x, int z) {
212214
16);
213215
this.replaceBiomeBlocks(x, z, chunkprimer, this.biomesForGeneration);
214216

217+
this.caveGenerator.generate(this.world, x, z, chunkprimer);
218+
215219
Chunk chunk = new Chunk(this.world, chunkprimer, x, z);
216220
byte[] abyte = chunk.getBiomeArray();
217221

Lines changed: 42 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,42 @@
1+
package supersymmetry.common.world.biome;
2+
3+
import java.util.Random;
4+
5+
import net.minecraft.init.Blocks;
6+
import net.minecraft.util.math.BlockPos;
7+
import net.minecraft.world.World;
8+
import net.minecraft.world.biome.Biome;
9+
import net.minecraft.world.biome.BiomeDecorator;
10+
import net.minecraft.world.gen.feature.WorldGenerator;
11+
import supersymmetry.common.world.gen.MapGenLunarLavaTube;
12+
import supersymmetry.common.world.gen.WorldGenPit;
13+
14+
public class BiomePlanetaryDecorator extends BiomeDecorator {
15+
16+
public WorldGenerator pitGen = new WorldGenPit();
17+
18+
@Override
19+
public void decorate(World worldIn, Random random, Biome biome, BlockPos pos) {
20+
this.mushroomBrownGen = NoGenerator.noGen;
21+
this.mushroomRedGen = NoGenerator.noGen;
22+
super.decorate(worldIn, random, biome, pos);
23+
for (int i = 0; i < 16; i++) {
24+
for (int j = 0; j < 16; j++) {
25+
BlockPos position = new BlockPos(pos.getX() + i, 0x60, pos.getZ() + j);
26+
if (worldIn.getBlockState(position).getBlock() == MapGenLunarLavaTube.PIT) {
27+
pitGen.generate(worldIn, random, position);
28+
}
29+
}
30+
}
31+
}
32+
33+
private static class NoGenerator extends WorldGenerator {
34+
35+
public static WorldGenerator noGen = new NoGenerator();
36+
37+
@Override
38+
public boolean generate(World worldIn, Random rand, BlockPos position) {
39+
return false;
40+
}
41+
}
42+
}

src/main/java/supersymmetry/common/world/biome/PlanetaryBiome.java

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -15,6 +15,8 @@ public class PlanetaryBiome extends Biome {
1515

1616
public PlanetaryBiome(BiomeProperties properties) {
1717
super(properties);
18+
// mushrooms still generate with mushroomsPerChunk = 0;
19+
this.decorator = new BiomePlanetaryDecorator();
1820
this.decorator.generateFalls = false;
1921
this.decorator.flowersPerChunk = 0;
2022
this.decorator.grassPerChunk = 0;
Lines changed: 281 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,281 @@
1+
package supersymmetry.common.world.gen;
2+
3+
import java.util.Random;
4+
5+
import net.minecraft.block.Block;
6+
import net.minecraft.block.state.IBlockState;
7+
import net.minecraft.init.Blocks;
8+
import net.minecraft.util.math.BlockPos;
9+
import net.minecraft.util.math.MathHelper;
10+
import net.minecraft.world.World;
11+
import net.minecraft.world.chunk.ChunkPrimer;
12+
import net.minecraft.world.gen.MapGenBase;
13+
14+
import com.google.common.base.MoreObjects;
15+
16+
import gregtech.common.blocks.MetaBlocks;
17+
import gregtech.common.blocks.StoneVariantBlock;
18+
import supersymmetry.common.blocks.SuSyBlocks;
19+
import supersymmetry.common.blocks.SusyStoneVariantBlock;
20+
21+
public class MapGenLunarLavaTube extends MapGenBase {
22+
23+
protected static final IBlockState AIR = Blocks.AIR.getDefaultState();
24+
public static final IBlockState BASALT = MetaBlocks.STONE_BLOCKS.get(StoneVariantBlock.StoneVariant.SMOOTH)
25+
.getState(StoneVariantBlock.StoneType.BASALT);
26+
public static final Block PIT = Blocks.END_PORTAL_FRAME;
27+
28+
// modified from net.minecraft.world.gen.MapGenCaves
29+
protected void addTunnel(long seed, int x, int z, ChunkPrimer primer, double startX, double startY, double startZ,
30+
float widthDiff, float yaw, float pitch, int currentLength, int length, double squish,
31+
double width) {
32+
double centerX = x * 16 + 8;
33+
double centerZ = z * 16 + 8;
34+
float deltaYaw = 0.0F;
35+
float deltaPitch = 0.0F;
36+
Random random = new Random(seed);
37+
38+
if (length <= 0) {
39+
int i = this.range * 16 - 16;
40+
length = i - random.nextInt(i / 4);
41+
}
42+
43+
int j = random.nextInt(length);
44+
45+
boolean deep = random.nextInt(6) == 0;
46+
for (; currentLength < length; ++currentLength) {
47+
double currentWidth = width + widthDiff;
48+
double height = currentWidth * squish;
49+
float cos = MathHelper.cos(pitch);
50+
float sin = MathHelper.sin(pitch);
51+
startX += MathHelper.cos(yaw) * cos;
52+
startY += sin;
53+
startZ += MathHelper.sin(yaw) * cos;
54+
55+
if (deep) {
56+
pitch *= 0x.fp0f;
57+
if (random.nextInt(0x20) == 0) deep = false;
58+
} else {
59+
pitch *= 0.7F;
60+
if (random.nextInt(0x100) == 0) deep = true;
61+
}
62+
63+
pitch += deltaPitch * 0.1F;
64+
yaw += deltaYaw * 0.1F;
65+
deltaPitch *= 0.9F;
66+
deltaYaw *= 0x.cp0f;
67+
widthDiff *= 0x.fp0f;
68+
if (currentLength > length * 0x.fp0) width *= 0x.f8p0;
69+
// generate upwards for better lava flow merge
70+
deltaPitch += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 1.0F + 0x.08p0f;
71+
deltaYaw += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 0x.cp0f;
72+
widthDiff += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 0x.8p0f;
73+
if (startY + height > 0x38) deltaPitch -= 0x.1p0f;
74+
if (startY + height > 0x3c) {
75+
deltaPitch -= 0x.4p0f;
76+
if (deep) {
77+
pitch = 0;
78+
deep = false;
79+
}
80+
}
81+
if (startY + height > 0x40) pitch = -0x.1p0f;
82+
83+
if (width < 2) deltaPitch -= 1;
84+
85+
if (currentLength == j && width > 5) {
86+
double large = width * (1 - random.nextFloat() * random.nextFloat() * 0x.6p0);
87+
double small = MathHelper.sqrt(width * width - large * large);
88+
if (large < 3) large = 3;
89+
if (small < 3) small = 3;
90+
double newLen = (length - currentLength) * random.nextFloat(0x.8p0f, 0x1.4p0f);
91+
this.addTunnel(random.nextLong(), x, z, primer, startX, startY, startZ, (float) (width - large),
92+
yaw + random.nextFloat() * 0x.8p0f - 0x.4p0f,
93+
pitch * 0x.ep0f + random.nextFloat() * 0x.2p0f - 0x.1p0f, currentLength, length, squish, large);
94+
this.addTunnel(random.nextLong(), x, z, primer, startX, startY, startZ,
95+
(float) (width - small) * 0x.cp0f,
96+
yaw + random.nextFloat() * 0x4p0f - 0x2p0f,
97+
pitch / 2.0F + random.nextFloat() * 0x.8p0f - 0x.4p0f, (int) (newLen * currentLength / length),
98+
(int) newLen, squish / 2 + 0x.8p0, small);
99+
return;
100+
}
101+
102+
if (random.nextInt(4) != 0) {
103+
double offsetX = startX - centerX;
104+
double offsetZ = startZ - centerZ;
105+
double nearEnd = length - currentLength;
106+
double d7 = currentWidth + widthDiff + 1f + 16.0F;
107+
108+
if (offsetX * offsetX + offsetZ * offsetZ - nearEnd * nearEnd > d7 * d7) {
109+
return;
110+
}
111+
112+
double basaltFillLevel = currentLength < length * 0x.1p0 ?
113+
(0x.1p0 - (double) currentLength / length) :
114+
currentLength > length * 0x.fp0 ?
115+
(-0x.fp0 + (double) currentLength / length) :
116+
0; // 0 ~ 0x.1
117+
basaltFillLevel *= 0x180 * basaltFillLevel; // 0 ~ 0x1.8
118+
double stoneFillLevel = basaltFillLevel * basaltFillLevel - 0x1.2p0; // -0x1.2 ~ 0x1.2;
119+
120+
long localRandomSeed = random.nextLong();
121+
boolean canHavePit = random.nextInt(8) == 0;
122+
123+
// carving spheres
124+
if (startX >= centerX - 16.0D - currentWidth * 2.0D &&
125+
startZ >= centerZ - 16.0D - currentWidth * 2.0D &&
126+
startX <= centerX + 16.0D + currentWidth * 2.0D &&
127+
startZ <= centerZ + 16.0D + currentWidth * 2.0D) {
128+
int x1 = MathHelper.floor(startX - currentWidth) - x * 16 - 1;
129+
int x2 = MathHelper.floor(startX + currentWidth) - x * 16 + 1;
130+
int y1 = MathHelper.floor(startY - height) - 1;
131+
int y2 = MathHelper.floor(startY + height) + 1;
132+
int z1 = MathHelper.floor(startZ - currentWidth) - z * 16 - 1;
133+
int z2 = MathHelper.floor(startZ + currentWidth) - z * 16 + 1;
134+
135+
if (x1 < 0) x1 = 0;
136+
if (x2 > 16) x2 = 16;
137+
if (y1 < 1) y1 = 1;
138+
if (y2 > 248) y2 = 248;
139+
if (z1 < 0) z1 = 0;
140+
if (z2 > 16) z2 = 16;
141+
142+
// for consistency
143+
Random localRandom = new Random(localRandomSeed);
144+
145+
int x3 = MathHelper.floor(startX) - x * 16;
146+
int z3 = MathHelper.floor(startZ) - z * 16;
147+
if (0 <= x3 && x3 < 16 && 0 < z3 && z3 < 16 && width > 0x3 && localRandom.nextInt(0x4) == 1 && y2 > primer.findGroundBlockIdx(x3, z3 - 1) - 2) {
148+
fillBlock(primer, x3, 0x60, z3, null, AIR, PIT.getStateFromMeta(width > 0xa ? 7 : (int) (width - 3)));
149+
}
150+
151+
// lx: local x
152+
for (int localX = x1; localX < x2; ++localX) {
153+
double distX = ((double) (localX + x * 16) + 0.5D - startX) / currentWidth;
154+
155+
for (int localZ = z1; localZ < z2; ++localZ) {
156+
double distZ = ((double) (localZ + z * 16) + 0.5D - startZ) / currentWidth;
157+
boolean foundTop = false;
158+
159+
if (distX * distX + distZ * distZ < 1.0D) {
160+
int localY = y2;
161+
float lavacicles = y2 > 0x3c ? 1 : localRandom.nextFloat(0x.ap0f, 0x1.4p0f);
162+
for (; localY > y1; --localY) {
163+
double distY = ((double) (localY - 1) + 0.5D - startY) / height;
164+
if (distY > 0) distY *= lavacicles;
165+
166+
if (distX * distX + distY * distY + distZ * distZ < 1.0D) {
167+
IBlockState state = primer.getBlockState(localX, localY, localZ);
168+
IBlockState up = MoreObjects
169+
.firstNonNull(primer.getBlockState(localX, localY + 1, localZ), AIR);
170+
171+
if (isTopBlock(primer, localX, localY, localZ, x, z)) {
172+
foundTop = true;
173+
}
174+
175+
double edge = distX * distX + distZ * distZ < 0x.5p0 ? 0 :
176+
distX * distX + distZ * distZ - 0x.5p0;
177+
if (distY > stoneFillLevel) {
178+
if (distY - edge > -0.5D + basaltFillLevel) {
179+
digBlock(primer, localX, localY, localZ, x, z, foundTop, state, up);
180+
} else {
181+
fillBlock(primer, localX, localY, localZ, true, state, BASALT);
182+
}
183+
}
184+
}
185+
}
186+
}
187+
}
188+
}
189+
}
190+
}
191+
}
192+
}
193+
194+
protected boolean canReplaceBlock(IBlockState state, IBlockState up) {
195+
Block block = state.getBlock();
196+
return block == SuSyBlocks.SUSY_STONE_BLOCKS.get(SusyStoneVariantBlock.StoneVariant.SMOOTH) ||
197+
block == SuSyBlocks.REGOLITH ||
198+
block == MetaBlocks.STONE_BLOCKS.get(StoneVariantBlock.StoneVariant.SMOOTH) || block == Blocks.AIR;
199+
}
200+
201+
@Override
202+
public void generate(World worldIn, int x, int z, ChunkPrimer primer) {
203+
this.range = 32; // maybe it's too large?
204+
super.generate(worldIn, x, z, primer);
205+
}
206+
207+
/**
208+
* Recursively called by generate()
209+
*/
210+
protected void recursiveGenerate(World worldIn, int chunkX, int chunkZ, int originalX, int originalZ,
211+
ChunkPrimer chunkPrimerIn) {
212+
int i = 1;
213+
214+
if (this.rand.nextInt(16) == 0) {
215+
i = rand.nextInt(2);
216+
}
217+
218+
if (this.rand.nextInt(0x30) != 0) {
219+
i = 0;
220+
}
221+
222+
for (int j = 0; j < i; ++j) {
223+
double startX = chunkX * 16 + this.rand.nextInt(16);
224+
double startY = this.rand.nextInt(this.rand.nextInt(16) + 4) + 4;
225+
double startZ = chunkZ * 16 + this.rand.nextInt(16);
226+
int k = 1;
227+
228+
if (this.rand.nextInt(4) == 0) {
229+
this.addRoom(this.rand.nextLong(), originalX, originalZ, chunkPrimerIn, startX, startY, startZ);
230+
k += this.rand.nextInt(4);
231+
}
232+
233+
for (int l = 0; l < k; ++l) {
234+
float yaw = this.rand.nextFloat() * ((float) Math.PI * 2F);
235+
float pitch = (this.rand.nextFloat() - 0.5F) * 0x0.2p0f;
236+
float f2 = this.rand.nextFloat() * 0x.4p0f;
237+
238+
this.addTunnel(this.rand.nextLong(), originalX, originalZ, chunkPrimerIn, startX, startY, startZ, f2,
239+
yaw, pitch, 0, 0, 0x.cp0,
240+
rand.nextFloat() * (rand.nextFloat() * 0x10) + rand.nextFloat() * 2 + 2);
241+
}
242+
}
243+
}
244+
245+
private void addRoom(long l, int originalX, int originalZ, ChunkPrimer chunkPrimerIn, double d0, double d1,
246+
double d2) {}
247+
248+
private boolean isTopBlock(ChunkPrimer data, int x, int y, int z, int chunkX, int chunkZ) {
249+
net.minecraft.world.biome.Biome biome = world.getBiome(new BlockPos(x + chunkX * 16, 0, z + chunkZ * 16));
250+
IBlockState state = data.getBlockState(x, y, z);
251+
return state.getBlock() == biome.topBlock;
252+
}
253+
254+
protected void digBlock(ChunkPrimer data, int x, int y, int z, int chunkX, int chunkZ, boolean foundTop,
255+
IBlockState state, IBlockState up) {
256+
net.minecraft.world.biome.Biome biome = world.getBiome(new BlockPos(x + chunkX * 16, 0, z + chunkZ * 16));
257+
IBlockState top = biome.topBlock;
258+
IBlockState filler = biome.fillerBlock;
259+
260+
if (this.canReplaceBlock(state, up) || state.getBlock() == top.getBlock() ||
261+
state.getBlock() == filler.getBlock()) {
262+
if (y < 6) {
263+
data.setBlockState(x, y, z, BASALT);
264+
} else {
265+
data.setBlockState(x, y, z, AIR);
266+
267+
if (foundTop && data.getBlockState(x, y - 1, z).getBlock() == filler.getBlock()) {
268+
data.setBlockState(x, y - 1, z, top.getBlock().getDefaultState());
269+
}
270+
}
271+
}
272+
}
273+
274+
// replace = null for both
275+
protected void fillBlock(ChunkPrimer primer, int x, int y, int z, Boolean replace, IBlockState state,
276+
IBlockState toReplace) {
277+
if (canReplaceBlock(state, null) && (replace == null || ((state == AIR) ^ replace))) {
278+
primer.setBlockState(x, y, z, toReplace);
279+
}
280+
}
281+
}

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