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.env.example
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52 lines (43 loc) · 1.81 KB
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# ===========================================
# STACKLUME - Environment Variables
# ===========================================
# Copy this file to .env.local and fill in your values
# cp .env.example .env.local
# ===========================================
# DATABASE (Required)
# ===========================================
# Neon PostgreSQL connection string
# Get yours at: https://neon.tech
DATABASE_URL="postgresql://username:password@host/database?sslmode=require"
# ===========================================
# AUTHENTICATION (Required for production)
# ===========================================
# Simple credentials-based authentication
# Generate password hash: node -e "require('bcryptjs').hash('your-password', 10).then(console.log)"
AUTH_USERNAME=""
AUTH_PASSWORD_HASH=""
# Random secret for JWT signing (use: openssl rand -base64 32)
AUTH_SECRET=""
# ===========================================
# OPTIONAL SERVICES
# ===========================================
# Upstash Redis (for rate limiting)
# Get yours at: https://upstash.com
# UPSTASH_REDIS_REST_URL=""
# UPSTASH_REDIS_REST_TOKEN=""
# GitHub Token (for github-trending and github-repos widgets — opcional, aumenta rate limit)
# Get yours at: https://github.com/settings/tokens
# GITHUB_TOKEN=""
# Sentry (for error tracking)
# Get yours at: https://sentry.io
# SENTRY_DSN=""
# SENTRY_AUTH_TOKEN=""
# ===========================================
# WIDGET API KEYS (Opcionales)
# ===========================================
# Nintendo eShop widget — requiere keys de Algolia de nintendo.com
# Inspeccionando el JS de nintendo.com/us/store puedes obtener las tuyas
# NINTENDO_ALGOLIA_APP_ID=""
# NINTENDO_ALGOLIA_API_KEY=""
# El widget de Steam usa la API pública de Steam Store (no requiere key)
# El widget de crypto usa CoinGecko API pública (no requiere key)