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Description
This issue really is for everyone in @FanGaming/programmers .
We need to document in detail how and where the server interacts with clients and viceversa. This should be it's own page on the Wiki.
A to do list:
- Explain what happens where (Server, client, or both)
- Describe all servers and how the interact with each other
- Details on Database server, and how we are going to interact with it from Unity.
- Charts! (MANDATORY)
- Details on security measures.
- List of goals on the server end.
- API details (Important)
There may be more. Use this as a base line.
This issue should be closed before we even start remaking the code.