The working lines are commented out in the file lodeRunner.preload.js. Because of this the code does not work.
It is like this:
var coverPageImages = [
{ src: '', id: "cover" },
{ src: '', id: "runner" }
// { src: "image/cover.png"+noCache, id: "cover" },
// { src: themeImagePath + THEME_APPLE2 + "/runner.png"+noCache, id: "runner" }
];
Should be like this^
var coverPageImages = [
// { src: '', id: "cover" },
// { src: '', id: "runner" }
{ src: "image/cover.png"+noCache, id: "cover" },
{ src: themeImagePath + THEME_APPLE2 + "/runner.png"+noCache, id: "runner" }
];
Everyone who can't start the game with a local webserver fix the lines above and everything will work!
The working lines are commented out in the file lodeRunner.preload.js. Because of this the code does not work.
It is like this:
var coverPageImages = [
{ src: '', id: "cover" },
{ src: '', id: "runner" }
// { src: "image/cover.png"+noCache, id: "cover" },
// { src: themeImagePath + THEME_APPLE2 + "/runner.png"+noCache, id: "runner" }
];
Should be like this^
var coverPageImages = [
// { src: '', id: "cover" },
// { src: '', id: "runner" }
{ src: "image/cover.png"+noCache, id: "cover" },
{ src: themeImagePath + THEME_APPLE2 + "/runner.png"+noCache, id: "runner" }
];
Everyone who can't start the game with a local webserver fix the lines above and everything will work!