-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathc51773900.lua
More file actions
33 lines (33 loc) · 1020 Bytes
/
c51773900.lua
File metadata and controls
33 lines (33 loc) · 1020 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
--Calming Magic
function c51773900.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c51773900.condition)
e1:SetOperation(c51773900.operation)
c:RegisterEffect(e1)
end
function c51773900.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 and not Duel.CheckPhaseActivity()
end
function c51773900.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetCondition(c51773900.sumcon)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,1)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SUMMON)
Duel.RegisterEffect(e2,tp)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
Duel.RegisterEffect(e3,tp)
end
function c51773900.sumcon(e)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_MAIN1 and ph<=PHASE_MAIN2
end