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c48144509.lua
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113 lines (113 loc) · 4.46 KB
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--オッドアイズ・フュージョン
function c48144509.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,48144509+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c48144509.target)
e1:SetOperation(c48144509.activate)
c:RegisterEffect(e1)
end
function c48144509.filter0(c)
return c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c48144509.filter1(c,e)
return c:IsCanBeFusionMaterial() and c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end
function c48144509.exfilter0(c)
return c:IsSetCard(0x99) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c48144509.exfilter1(c,e)
return c:IsSetCard(0x99) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end
function c48144509.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_DRAGON) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
--fusion monster filter
--check_fusion_material_48144509: for dragon-type monsters that >2 odd-eye is possible
function c48144509.filter3(c,e,tp,m,f,chkf)
local mg=m:Clone()
mg:RemoveCard(c)
if c:IsType(TYPE_FUSION) and c:IsRace(RACE_DRAGON) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) then
if c.check_fusion_material_48144509 then return c.check_fusion_material_48144509(mg,chkf) end
return c:CheckFusionMaterial(mg,nil,chkf)
else return false end
end
function c48144509.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(c48144509.filter0,tp,LOCATION_HAND+LOCATION_MZONE,0,nil)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c48144509.exfilter0,tp,LOCATION_EXTRA,0,nil)
mg1:Merge(sg)
end
local res=Duel.IsExistingMatchingCard(c48144509.filter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c48144509.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c48144509.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(c48144509.filter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c48144509.exfilter1,tp,LOCATION_EXTRA,0,nil,e)
mg1:Merge(sg)
end
local sg1=Duel.GetMatchingGroup(c48144509.filter3,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c48144509.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=nil
if tc.select_fusion_material_48144509 then
mat1=tc.select_fusion_material_48144509(tp,mg1,chkf)
else
mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
end
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
else
local cg1=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_MZONE,0)
local cg2=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0)
if cg1:GetCount()>1 and cg2:IsExists(Card.IsFacedown,1,nil)
and Duel.IsPlayerCanSpecialSummon(tp) and not Duel.IsPlayerAffectedByEffect(tp,27581098) then
Duel.ConfirmCards(1-tp,cg1)
Duel.ConfirmCards(1-tp,cg2)
Duel.ShuffleHand(tp)
end
end
end