|
3597 | 3597 | Is the Ctrl-C or Ctrl-Break signal being handled? |
3598 | 3598 | </summary> |
3599 | 3599 | </member> |
3600 | | - <member name="T:SDG.Unturned.DamagePlayerParameters"> |
| 3600 | + <member name="F:SDG.Unturned.ELoadingTip.MAX"> |
3601 | 3601 | <summary> |
3602 | | - Payload for the DamageTool.damagePlayer function. |
| 3602 | + Marker for counting number of tips. |
3603 | 3603 | </summary> |
3604 | 3604 | </member> |
3605 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor"> |
| 3605 | + <member name="F:SDG.Unturned.LoadingUI.placeholderCamera"> |
3606 | 3606 | <summary> |
3607 | | - Should armor worn on matching limb be factored in? |
| 3607 | + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. |
3608 | 3608 | </summary> |
3609 | 3609 | </member> |
3610 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier"> |
| 3610 | + <member name="F:SDG.Unturned.LoadingUI.pingWarning"> |
3611 | 3611 | <summary> |
3612 | | - Should game mode config damage multiplier be factored in? |
| 3612 | + Shown when game connection ping is significantly higher than server browser ping. At the time of writing |
| 3613 | + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. |
3613 | 3614 | </summary> |
3614 | 3615 | </member> |
3615 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.trackKill"> |
| 3616 | + <member name="F:SDG.Unturned.LoadingUI.lastLoading"> |
3616 | 3617 | <summary> |
3617 | | - If player dies should it count towards quests? |
| 3618 | + Set to Time.frameCount + 1 while loading. |
| 3619 | + In the past used realtime, but that was unreliable if an individual frame took too long. |
3618 | 3620 | </summary> |
3619 | 3621 | </member> |
3620 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect"> |
| 3622 | + <member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage"> |
3621 | 3623 | <summary> |
3622 | | - Effect to apply to ragdoll if dead. |
| 3624 | + Select a loading image while on the startup screen or a level without any images. |
3623 | 3625 | </summary> |
3624 | 3626 | </member> |
3625 | | - <member name="F:SDG.Unturned.ELoadingTip.MAX"> |
| 3627 | + <member name="T:SDG.Unturned.DamagePlayerParameters"> |
3626 | 3628 | <summary> |
3627 | | - Marker for counting number of tips. |
| 3629 | + Payload for the DamageTool.damagePlayer function. |
3628 | 3630 | </summary> |
3629 | 3631 | </member> |
3630 | | - <member name="F:SDG.Unturned.LoadingUI.placeholderCamera"> |
| 3632 | + <member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor"> |
3631 | 3633 | <summary> |
3632 | | - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. |
| 3634 | + Should armor worn on matching limb be factored in? |
3633 | 3635 | </summary> |
3634 | 3636 | </member> |
3635 | | - <member name="F:SDG.Unturned.LoadingUI.pingWarning"> |
| 3637 | + <member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier"> |
3636 | 3638 | <summary> |
3637 | | - Shown when game connection ping is significantly higher than server browser ping. At the time of writing |
3638 | | - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. |
| 3639 | + Should game mode config damage multiplier be factored in? |
3639 | 3640 | </summary> |
3640 | 3641 | </member> |
3641 | | - <member name="F:SDG.Unturned.LoadingUI.lastLoading"> |
| 3642 | + <member name="F:SDG.Unturned.DamagePlayerParameters.trackKill"> |
3642 | 3643 | <summary> |
3643 | | - Set to Time.frameCount + 1 while loading. |
3644 | | - In the past used realtime, but that was unreliable if an individual frame took too long. |
| 3644 | + If player dies should it count towards quests? |
3645 | 3645 | </summary> |
3646 | 3646 | </member> |
3647 | | - <member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage"> |
| 3647 | + <member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect"> |
3648 | 3648 | <summary> |
3649 | | - Select a loading image while on the startup screen or a level without any images. |
| 3649 | + Effect to apply to ragdoll if dead. |
3650 | 3650 | </summary> |
3651 | 3651 | </member> |
3652 | 3652 | <member name="F:SDG.Unturned.ESteamCallValidation.ONLY_FROM_SERVER"> |
|
0 commit comments