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Add DO:Joker preset
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3 files changed

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map_gen/maps/danger_ores/changelog.lua

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@@ -131,4 +131,21 @@ return [[
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- [DO:Gridlocked] Added DO/Gridlocked preset
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- [DO:Expanse] Updated DO/Expanse to 2.0
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- [DO:Safety] Updated DO/Safety to 2.0
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2026-02-18:
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- [DO] Added 1x1 loaders
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- [DO] Added ore radioactivity
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- [DO] Added reskins for advanced factory (thanks Kirazy)
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- [DO] Added vibrant colors to entities with player color masks
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- [DO] Added technology milestones
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- [DO] Added Deep-house chest
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- [DO] Turn OFF always day mode
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- [DO] Rebalanced solar energy production and rocket recipes
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- [DO] Rebalanced increased copper consumption early game
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- [DO] Removed 1x2 loaders
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- [DO] Removed Memory unit mod
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- [DO] Removed ore stack changes
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- [DO] Removed robots cost multipliers
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- [DO:JK] Added DO/Joker preset
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- [DO:JK] Added biters drop resources
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]]

map_gen/maps/danger_ores/modules/map_poll.lua

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@@ -52,6 +52,7 @@ local maps = {
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{ name = 'danger-ore-hub-spiral', display_name = 'Hub-spiral (with void)', mod_pack = mod_packs.danger_ore_normal },
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--{ name = 'danger-ore-industrial-revolution-3', display_name = 'Industrial Revolution 3 (default)', mod_pack = mod_packs.danger_ore_ir3 },
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--{ name = 'danger-ore-industrial-revolution-3-grid-factory', display_name = 'Industrial Revolution 3 Grid Factory (squares)', mod_pack = mod_packs.danger_ore_ir3 },
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{ name = 'danger-ore-joker', display_name = 'Joker (4 suits start)', mod_pack = mod_packs.danger_ore_normal },
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{ name = 'danger-ore-krastorio2', display_name = 'Krastorio2 (landfill)', mod_pack = mod_packs.danger_ore_krastorio2 },
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{ name = 'danger-ore-landfill', display_name = 'Landfill (all tiles)', mod_pack = mod_packs.danger_ore_normal },
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{ name = 'danger-ore-lazy-one', display_name = 'Lazy One (no handcraft)', mod_pack = mod_packs.danger_ore_normal },
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return require 'map_gen.maps.danger_ores.presets.danger_ore_joker'

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