[project link](https://github.com/FireEmblemUniverse/fireemblem8u) Data format: GBA 4bpp ```C { u8 w; // real width = (w + 1) * 8 u8 h; // real height = (h + 1) * 8 u16 tiles[(w + 1) * (h + 1)]; // from bottom to top } ```
project link
Data format:
GBA 4bpp
{ u8 w; // real width = (w + 1) * 8 u8 h; // real height = (h + 1) * 8 u16 tiles[(w + 1) * (h + 1)]; // from bottom to top }