@@ -91,7 +91,6 @@ void CMenus::RenderConsoleImages(CUIRect MainView)
9191 static std::vector<CConsoleImage> s_vConsoleImages;
9292 static bool s_ImagesLoaded = false ;
9393 static int s_SelectedImage = -1 ;
94- static int s_SelectedConsoleType = 0 ; // 0 = default, 1 = RCON
9594
9695 if (!s_ImagesLoaded)
9796 {
@@ -107,21 +106,21 @@ void CMenus::RenderConsoleImages(CUIRect MainView)
107106
108107 std::vector<CConsoleImage> vFiles;
109108 Storage ()->ListDirectory (IStorage::TYPE_ALL, aPath, ListConsoleImagesCallback, &vFiles);
110- dbg_msg (" console_images" , " Found %d PNG files in %s" , vFiles.size (), aPath);
109+ dbg_msg (" console_images" , " Found %lu PNG files in %s" , vFiles.size (), aPath);
111110
112111 for (CConsoleImage &Image : vFiles)
113112 {
114- bool bExists = false ;
113+ bool BExists = false ;
115114 for (const CConsoleImage &ExistingImage : s_vConsoleImages)
116115 {
117116 if (str_comp (ExistingImage.m_aName , Image.m_aName ) == 0 )
118117 {
119- bExists = true ;
118+ BExists = true ;
120119 break ;
121120 }
122121 }
123122
124- if (!bExists )
123+ if (!BExists )
125124 {
126125 CImageInfo ImgInfo;
127126 char aFullPath[IO_MAX_PATH_LENGTH];
@@ -149,9 +148,6 @@ void CMenus::RenderConsoleImages(CUIRect MainView)
149148 CUIRect ConsoleTypeSelector;
150149 MainView.HSplitTop (20 .0f , &ConsoleTypeSelector, &MainView);
151150
152- static CButtonContainer s_DefaultConsoleBtn;
153- static CButtonContainer s_RconConsoleBtn;
154-
155151 CUIRect DefaultBtn, RconBtn;
156152 ConsoleTypeSelector.VSplitMid (&DefaultBtn, &RconBtn);
157153
@@ -260,14 +256,14 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
260256 CUIRect LeftSection, RightSection;
261257 MainView.VSplitMid (&LeftSection, &RightSection, 10 .0f );
262258
263- ColorRGBA defaultCol = ColorRGBA (0 , 0 , 0 , 0 .45f );
259+ ColorRGBA DefaultCol = ColorRGBA (0 , 0 , 0 , 0 .45f );
264260
265261 // Left Section - Gameplay Settings
266262 {
267263 CUIRect Section, Label;
268264
269265 CUIRect GameplayRect;
270- DRAW_BOX (LeftSection, GameplayRect, 100 .0f , defaultCol , 10 .0f );
266+ DRAW_BOX (LeftSection, GameplayRect, 100 .0f , DefaultCol , 10 .0f );
271267 s_ScrollRegion.AddRect (GameplayRect);
272268 BOX_LABEL (GameplayRect, Section, " Input & Predict" , 40 .0f , 10 .0f );
273269 BUTTON (GameplayRect, Button, 20 .0f , &g_Config.m_ClFastInp , " Fast Input" , g_Config.m_ClFastInp );
@@ -276,7 +272,7 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
276272
277273 // Laser Settings
278274 CUIRect LaserRect;
279- DRAW_BOX (LeftSection, LaserRect, 260 .0f , defaultCol , 10 .0f );
275+ DRAW_BOX (LeftSection, LaserRect, 260 .0f , DefaultCol , 10 .0f );
280276 s_ScrollRegion.AddRect (LaserRect);
281277 BOX_LABEL (LaserRect, Section, " Laser Settings" , 40 .0f , 10 .0f );
282278
@@ -303,7 +299,7 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
303299
304300 CUIRect EffectsRect;
305301 // Effects Settings Box
306- DRAW_BOX (LeftSection, EffectsRect, 160 .0f , defaultCol , 10 .0f );
302+ DRAW_BOX (LeftSection, EffectsRect, 160 .0f , DefaultCol , 10 .0f );
307303 s_ScrollRegion.AddRect (EffectsRect);
308304 BOX_LABEL (EffectsRect, Section, " Effects Settings" , 40 .0f , 10 .0f );
309305 BUTTON (EffectsRect, Button, 20 .0f , &g_Config.m_ClFreezeSnowFlakes , " Show Freeze Snowflakes" , g_Config.m_ClFreezeSnowFlakes );
@@ -315,7 +311,7 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
315311
316312 // Player Aura Settings
317313 CUIRect PlayerAuraRect;
318- DRAW_BOX (LeftSection, PlayerAuraRect, 160 .0f , defaultCol , 10 .0f );
314+ DRAW_BOX (LeftSection, PlayerAuraRect, 160 .0f , DefaultCol , 10 .0f );
319315 s_ScrollRegion.AddRect (PlayerAuraRect);
320316 BOX_LABEL (PlayerAuraRect, Section, " Player Aura Settings" , 40 .0f , 10 .0f );
321317 BUTTON (PlayerAuraRect, Button, 20 .0f , &g_Config.m_ClPlayerIdleAura , " Idle Player Aura" , g_Config.m_ClPlayerIdleAura );
@@ -334,7 +330,7 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
334330
335331 END_LABEL (LeftSection);
336332 CUIRect FunRect;
337- DRAW_BOX (LeftSection, FunRect, 80 .0f , defaultCol , 10 .0f );
333+ DRAW_BOX (LeftSection, FunRect, 80 .0f , DefaultCol , 10 .0f );
338334 s_ScrollRegion.AddRect (FunRect);
339335 BOX_LABEL (FunRect, Section, " Fun Settings" , 40 .0f , 10 .0f );
340336 BUTTON (FunRect, Button, 20 .0f , &g_Config.m_ClDeathPhrases , " Funny death phrases on death" , g_Config.m_ClDeathPhrases );
@@ -343,27 +339,27 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
343339
344340 // Right Section - Visual Effects
345341 {
346- CUIRect Section, Label ;
342+ CUIRect Section;
347343 CUIRect PreferencesRect;
348344
349345 // Preferences
350- DRAW_BOX (RightSection, PreferencesRect, 80 .0f , defaultCol , 10 .0f );
346+ DRAW_BOX (RightSection, PreferencesRect, 80 .0f , DefaultCol , 10 .0f );
351347 s_ScrollRegion.AddRect (PreferencesRect);
352348 BOX_LABEL (PreferencesRect, Section, " Preferences" , 40 .0f , 10 .0f );
353349 BUTTON (PreferencesRect, Button, 20 .0f , &g_Config.m_ClAntiRQ , " Prevent alt+f4 quit" , g_Config.m_ClAntiRQ );
354350 END_LABEL (RightSection);
355351
356352 // Player Effects Box
357353 CUIRect VisualRect;
358- DRAW_BOX (RightSection, VisualRect, 80 .0f , defaultCol , 10 .0f );
354+ DRAW_BOX (RightSection, VisualRect, 80 .0f , DefaultCol , 10 .0f );
359355 s_ScrollRegion.AddRect (VisualRect);
360356 BOX_LABEL (VisualRect, Section, " Player Effects" , 40 .0f , 10 .0f );
361357 BUTTON (VisualRect, Button, 20 .0f , &g_Config.m_ClPlayerSquashStretch , " Squash & Stretch Animation (beta)" , g_Config.m_ClPlayerSquashStretch );
362358 END_LABEL (RightSection);
363359
364360 // Hover Messages Box
365361 CUIRect HoverRect;
366- DRAW_BOX (RightSection, HoverRect, 140 .0f , defaultCol , 10 .0f );
362+ DRAW_BOX (RightSection, HoverRect, 140 .0f , DefaultCol , 10 .0f );
367363 s_ScrollRegion.AddRect (HoverRect);
368364 BOX_LABEL (HoverRect, Section, " Hover Messages" , 40 .0f , 10 .0f );
369365 BUTTON (HoverRect, Button, 20 .0f , &g_Config.m_ClHoverMessages , " Hover Messages" , g_Config.m_ClHoverMessages );
@@ -378,7 +374,7 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
378374
379375 CUIRect DuckRect;
380376 // Duck Settings Box
381- DRAW_BOX (RightSection, DuckRect, 140 .0f , defaultCol , 10 .0f );
377+ DRAW_BOX (RightSection, DuckRect, 140 .0f , DefaultCol , 10 .0f );
382378 s_ScrollRegion.AddRect (DuckRect);
383379 BOX_LABEL (DuckRect, Section, " Duck Settings" , 40 .0f , 10 .0f );
384380 BUTTON (DuckRect, Button, 20 .0f , &g_Config.m_ClShowFlags , " Show Nameplates Flags (Deep/Jetpack/etc)" , g_Config.m_ClShowFlags );
@@ -395,14 +391,15 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
395391
396392 CUIRect ScoreboardRect;
397393 // Scoreboard Settings Box
398- DRAW_BOX (RightSection, ScoreboardRect, 140 .0f , defaultCol , 10 .0f );
394+ DRAW_BOX (RightSection, ScoreboardRect, 140 .0f , DefaultCol , 10 .0f );
399395 s_ScrollRegion.AddRect (ScoreboardRect);
400396 BOX_LABEL (ScoreboardRect, Section, " Scoreboard Settings" , 40 .0f , 10 .0f );
401397 static CButtonContainer s_FoeColor, s_FriendColor;
402- ColorRGBA DefaultCol = ColorRGBA (1 .0f , 1 .0f , 1 .0f , 1 .f );
403- COLORPICKER (s_FoeColor, ScoreboardRect, " Foe Color In Scoreboard" , &g_Config.m_ClFoeColor , DefaultCol);
404- COLORPICKER (s_FriendColor, ScoreboardRect, " Friend Color In Scoreboard" , &g_Config.m_ClFriendColor , DefaultCol);
405-
398+ {
399+ ColorRGBA DefaulCol = ColorRGBA (1 .0f , 1 .0f , 1 .0f , 1 .f );
400+ COLORPICKER (s_FoeColor, ScoreboardRect, " Foe Color In Scoreboard" , &g_Config.m_ClFoeColor , DefaulCol);
401+ COLORPICKER (s_FriendColor, ScoreboardRect, " Friend Color In Scoreboard" , &g_Config.m_ClFriendColor , DefaulCol);
402+ }
406403 CKeyInfo Key;
407404 FIND_KEY_BINDING (Key, " toggle_scoreboard_menu" );
408405
@@ -431,11 +428,11 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
431428
432429 if (g_Config.m_ClFocusMode )
433430 {
434- DRAW_BOX (RightSection, FocusModeRect, 180 .0f , defaultCol , 10 .0f );
431+ DRAW_BOX (RightSection, FocusModeRect, 180 .0f , DefaultCol , 10 .0f );
435432 }
436433 else
437434 {
438- DRAW_BOX (RightSection, FocusModeRect, 80 .0f , defaultCol , 10 .0f );
435+ DRAW_BOX (RightSection, FocusModeRect, 80 .0f , DefaultCol , 10 .0f );
439436 }
440437
441438 s_ScrollRegion.AddRect (FocusModeRect);
@@ -453,15 +450,15 @@ void CMenus::RenderSettingsPulse(CUIRect MainView)
453450 END_LABEL (RightSection);
454451
455452 CUIRect CursorModeRect;
456- DRAW_BOX (RightSection, CursorModeRect, 140 .0f , defaultCol , 10 .0f );
453+ DRAW_BOX (RightSection, CursorModeRect, 140 .0f , DefaultCol , 10 .0f );
457454 s_ScrollRegion.AddRect (CursorModeRect);
458455 BOX_LABEL (CursorModeRect, Section, " Cursor Settings" , 40 .0f , 10 .0f );
459456 SCROLLBAR (CursorModeRect, Button, 20 .0f , &g_Config.m_ClPlayerIdleAuraTimer , 2 , 30 , " Aura Timer (seconds)" ); // #define SCROLLBAR(section, button, height, value, min, max, text) \
460457
461458
462- float multiplier = g_Config.m_ClWeaponCursorSize / 64 .0f ;
459+ float Multiplier = g_Config.m_ClWeaponCursorSize / 64 .0f ;
463460 char aMultiplierText[16 ];
464- str_format (aMultiplierText, sizeof (aMultiplierText), " (%.1fx)" , multiplier );
461+ str_format (aMultiplierText, sizeof (aMultiplierText), " (%.1fx)" , Multiplier );
465462 CursorModeRect.HSplitTop (20 .0f , &Button, &CursorModeRect);
466463 Ui ()->DoScrollbarOption (&g_Config.m_ClWeaponCursorSize , &g_Config.m_ClWeaponCursorSize , &Button, Localize (" Cursor scaling" ), 16 , 128 , &CUi::ms_LinearScrollbarScale, 0 , aMultiplierText);
467464
0 commit comments