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BSPC: update usage hint regarding forcesidesvisible
1 parent 85b9afc commit 7c522c8

1 file changed

Lines changed: 4 additions & 2 deletions

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code/tools/bspc/bspc.c

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -75,7 +75,7 @@ qboolean nobrushmerge; // don't merge brushes
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qboolean lessbrushes; // create less brushes instead of correct texture placement
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qboolean cancelconversion; // true if the conversion is being cancelled
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qboolean noliquids; // no liquids when writing map file
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qboolean forcesidesvisible; // force all brush sides to be visible when loaded from bsp
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qboolean forcesidesvisible; // use all brush sides as BSP split planes (not just textured/visible ones)
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qboolean capsule_collision = 0;
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static void AASOuputFile(quakefile_t *qf, char *outputpath, char *filename) {
@@ -674,7 +674,9 @@ int main(int argc, char **argv) {
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" noliquids = don't write liquids to map\n"
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" freetree = free the bsp tree\n"
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" nocsg = disables brush chopping\n"
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" forcesidesvisible = force all sides to be visible\n"
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" forcesidesvisible = use all brush sides as BSP splitters\n"
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" (RECOMMENDED: produces more areas and\n"
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" better bot navigation)\n"
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" grapplereach = calculate grapple reachabilities\n"
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/* " glview = output a GL view\n"

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