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Keridos edited this page Mar 10, 2020
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2 revisions
Contribution Guidelines
For artistic contribution, please adhere to the following definitions:
The style for textures should be from primitive (as in T1 base f.ex.) to military with dark colors, preferably gray. That of course doesnt prohibit lighter details, like "glowing" parts.
models should be in .obj format or vanilla TESR definitions (currently all models are the latter)
for pre 4.0 models of turrets are 1 block big. (except the railgun whose model is a bit bigger) and consist of a few parts. Mainly differentiating between the parts that are animated and groups of parts that should be animated. Check here for an example.
If you have more questions, feel free to contact me either here, or better via curseforge/discord.