Skip to content

Exclusive fullscreen? #219

Description

@ThreeDeeJay

I'm trying to run this game in stereoscopic 3D using NVIDIA 3D Vision, which requires exclusive fullscreen, but it seems the game's using borderless fullscreen, and SpecialK (which I use to force exclusive mode) crashes with REDRIVER2. I tried both the latest stable release and a recent build artifact but the closest option is fullscreen=1 in config.ini.

Would you consider adding exclusive fullscreen option like, say, fullscreen=2?
Otherwise what would I need to edit in the code so I can build it myself?
Perhaps this explanation might help figuring out how to implement it. 🤔

On a side note, any chance/plans to support =>60FPS? 👀

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions