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| 1 | +// $Id$ |
| 2 | +//============================================================================== |
| 3 | +//! |
| 4 | +//! \file GlobalNodes.C |
| 5 | +//! |
| 6 | +//! \date Mar 13 2018 |
| 7 | +//! |
| 8 | +//! \author Arne Morten Kvarving / SINTEF |
| 9 | +//! |
| 10 | +//! \brief Simple global node establishment for unstructured FE models. |
| 11 | +//! |
| 12 | +//============================================================================== |
| 13 | + |
| 14 | +#include "GlobalNodes.h" |
| 15 | +#include "ASMunstruct.h" |
| 16 | +#include "Utilities.h" |
| 17 | + |
| 18 | + |
| 19 | +GlobalNodes::IntVec GlobalNodes::getBoundaryNodes(const LR::LRSpline& lr, |
| 20 | + int dim, int lidx, int orient) |
| 21 | +{ |
| 22 | + GlobalNodes::IntVec lNodes; |
| 23 | + std::vector<LR::Basisfunction*> edgeFunctions; |
| 24 | + LR::parameterEdge edge; |
| 25 | + if (dim == 0) { |
| 26 | + if (lr.nVariate() == 2) { |
| 27 | + switch (lidx) { |
| 28 | + case 1: edge = LR::WEST | LR::SOUTH; break; |
| 29 | + case 2: edge = LR::EAST | LR::SOUTH; break; |
| 30 | + case 3: edge = LR::WEST | LR::NORTH; break; |
| 31 | + case 4: edge = LR::EAST | LR::NORTH; break; |
| 32 | + } |
| 33 | + } else { |
| 34 | + switch (lidx) { |
| 35 | + case 1: edge = LR::WEST | LR::SOUTH | LR::BOTTOM; break; |
| 36 | + case 2: edge = LR::EAST | LR::SOUTH | LR::BOTTOM; break; |
| 37 | + case 3: edge = LR::WEST | LR::NORTH | LR::BOTTOM; break; |
| 38 | + case 4: edge = LR::EAST | LR::NORTH | LR::BOTTOM; break; |
| 39 | + case 5: edge = LR::WEST | LR::SOUTH | LR::TOP; break; |
| 40 | + case 6: edge = LR::EAST | LR::SOUTH | LR::TOP; break; |
| 41 | + case 7: edge = LR::WEST | LR::NORTH | LR::TOP; break; |
| 42 | + case 8: edge = LR::EAST | LR::NORTH | LR::TOP; break; |
| 43 | + } |
| 44 | + } |
| 45 | + } else if (dim == 1) { |
| 46 | + if (lr.nVariate() == 2) { |
| 47 | + switch (lidx) { |
| 48 | + case 1: edge = LR::WEST; break; |
| 49 | + case 2: edge = LR::EAST; break; |
| 50 | + case 3: edge = LR::SOUTH; break; |
| 51 | + case 4: edge = LR::NORTH; break; |
| 52 | + default: break; |
| 53 | + } |
| 54 | + } else { |
| 55 | + switch (lidx) { |
| 56 | + case 1: edge = LR::BOTTOM | LR::SOUTH; break; |
| 57 | + case 2: edge = LR::BOTTOM | LR::NORTH; break; |
| 58 | + case 3: edge = LR::TOP | LR::SOUTH; break; |
| 59 | + case 4: edge = LR::TOP | LR::NORTH; break; |
| 60 | + case 5: edge = LR::BOTTOM | LR::WEST; break; |
| 61 | + case 6: edge = LR::BOTTOM | LR::EAST; break; |
| 62 | + case 7: edge = LR::TOP | LR::WEST; break; |
| 63 | + case 8: edge = LR::TOP | LR::WEST; break; |
| 64 | + case 9: edge = LR::SOUTH | LR::WEST; break; |
| 65 | + case 10: edge = LR::SOUTH | LR::EAST; break; |
| 66 | + case 11: edge = LR::NORTH | LR::WEST; break; |
| 67 | + case 12: edge = LR::NORTH | LR::EAST; break; |
| 68 | + } |
| 69 | + } |
| 70 | + } else if (dim == 2) { |
| 71 | + switch (lidx) { |
| 72 | + case 1: edge = LR::WEST; break; |
| 73 | + case 2: edge = LR::EAST; break; |
| 74 | + case 3: edge = LR::SOUTH; break; |
| 75 | + case 4: edge = LR::NORTH; break; |
| 76 | + case 5: edge = LR::BOTTOM; break; |
| 77 | + case 6: edge = LR::TOP; break; |
| 78 | + } |
| 79 | + } |
| 80 | + |
| 81 | + lr.getEdgeFunctions(edgeFunctions, edge); |
| 82 | + |
| 83 | + if (dim == 1) { |
| 84 | + if (lr.nVariate() == 2) { |
| 85 | + int v = (lidx == 1 || lidx == 2) ? 0 : 1; |
| 86 | + int u = 1-v; |
| 87 | + ASMunstruct::Sort(u, v, orient, edgeFunctions); |
| 88 | + } else { |
| 89 | + int dir = (lidx-1)/4; |
| 90 | + int u = dir == 0; |
| 91 | + int v = 1 + (dir != 2); |
| 92 | + ASMunstruct::Sort(u, v, orient, edgeFunctions); |
| 93 | + } |
| 94 | + } else if (dim == 2) { |
| 95 | + int dir = (lidx-1)/2; |
| 96 | + int u = dir == 0; |
| 97 | + int v = 1 + (dir != 2); |
| 98 | + ASMunstruct::Sort(u, v, orient, edgeFunctions); |
| 99 | + } |
| 100 | + |
| 101 | + lNodes.reserve(edgeFunctions.size()); |
| 102 | + for (const LR::Basisfunction* func : edgeFunctions) |
| 103 | + lNodes.push_back(func->getId()); |
| 104 | + |
| 105 | + return lNodes; |
| 106 | +} |
| 107 | + |
| 108 | + |
| 109 | +class InterfaceOrder { |
| 110 | +public: |
| 111 | + bool operator()(const ASM::Interface& A, const ASM::Interface& B) const |
| 112 | + { |
| 113 | + if (A.master != B.master) |
| 114 | + return A.master < B.master; |
| 115 | + |
| 116 | + if (A.slave != B.slave) |
| 117 | + return A.slave < B.slave; |
| 118 | + |
| 119 | + if (A.dim != B.dim) |
| 120 | + return A.dim < B.dim; |
| 121 | + |
| 122 | + return A.midx < B.midx; |
| 123 | + } |
| 124 | +}; |
| 125 | + |
| 126 | + |
| 127 | +std::vector<GlobalNodes::IntVec> |
| 128 | +GlobalNodes::calcGlobalNodes(const GlobalNodes::LRSplineVec& pchs, |
| 129 | + const GlobalNodes::InterfaceVec& interfaces) |
| 130 | +{ |
| 131 | + // count total number of nodes |
| 132 | + size_t nNodes = 0; |
| 133 | + std::vector<GlobalNodes::IntVec> result(pchs.size()); |
| 134 | + auto it = result.begin(); |
| 135 | + for (const LR::LRSpline* pch : pchs) { |
| 136 | + it->resize(pch->nBasisFunctions()); |
| 137 | + std::iota(it->begin(), it->end(), nNodes); |
| 138 | + nNodes += pch->nBasisFunctions(); |
| 139 | + ++it; |
| 140 | + } |
| 141 | + |
| 142 | + // remap common nodes |
| 143 | + InterfaceOrder ifOrder; |
| 144 | + std::set<ASM::Interface, InterfaceOrder> ifset(ifOrder); |
| 145 | + for (const ASM::Interface& it : interfaces) |
| 146 | + ifset.insert(it); |
| 147 | + for (size_t i = 0; i < pchs.size(); ++i) { |
| 148 | + std::map<int,int> old2new; |
| 149 | + for (const ASM::Interface& it : ifset) { |
| 150 | + if (it.master != (int)i+1) |
| 151 | + continue; |
| 152 | + |
| 153 | + IntVec mNodes = getBoundaryNodes(*pchs[i], it.dim, it.midx, 0); |
| 154 | + IntVec sNodes = getBoundaryNodes(*pchs[it.slave-1], it.dim, it.sidx, it.orient); |
| 155 | + for (size_t n = 0; n < mNodes.size(); ++n) |
| 156 | + old2new[result[it.slave-1][sNodes[n]]] = result[i][mNodes[n]]; |
| 157 | + } |
| 158 | + |
| 159 | + // renumber |
| 160 | + for (size_t j = i; j < pchs.size(); ++j) |
| 161 | + for (int& it : result[j]) |
| 162 | + utl::renumber(it, old2new, false); |
| 163 | + |
| 164 | + // compress |
| 165 | + if (i > 0) { |
| 166 | + int maxNode = *std::max_element(result[i-1].begin(), result[i-1].end()); |
| 167 | + for (int& n : result[i]) |
| 168 | + if (n > maxNode) |
| 169 | + n = ++maxNode; |
| 170 | + } |
| 171 | + } |
| 172 | + |
| 173 | + return result; |
| 174 | +} |
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