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main.blocks
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<xml xmlns="https://developers.google.com/blockly/xml"><variables><variable id="18il:VV-+jX#oD^({y5M">ball1</variable><variable id="QpO2pnPzHDFFCtgCqR5P">ball2</variable><variable id="%l.^-]]Iw_r-qR{t.d?C">sprite</variable></variables><block type="pxt-on-start" id="1)U8lg`a^~UXaNZqJD.V" x="0" y="0"><statement name="HANDLER"><block type="variables_set" id="bVLy*:kE#s-!{)g`UpWQ"><field name="VAR" id="18il:VV-+jX#oD^({y5M">ball1</field><value name="VALUE"><shadow type="math_number" disabled="true"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="uA2;OKzUw5o!@!drJ9;c"><value name="x"><shadow type="math_number" id="u%q^Lg?bB5,J(.Mvm5Rf"><field name="NUM">0</field></shadow></value><value name="y"><shadow type="math_number" id="G8?Cj@iZnw-BE}f`gn9|"><field name="NUM">0</field></shadow></value></block></value><next><block type="variables_set" id=")/px9D/ve~84)Ys+)9%3"><field name="VAR" id="QpO2pnPzHDFFCtgCqR5P">ball2</field><value name="VALUE"><shadow type="math_number" disabled="true"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="~1Bwp3(a5YPPdKGTv{;W"><value name="x"><shadow type="math_number" id="WU+CK68sfr6hiNvA?x5k"><field name="NUM">1</field></shadow></value><value name="y"><shadow type="math_number" id="jd%c+0}[p3U7e/ECAE^["><field name="NUM">1</field></shadow></value></block></value></block></next></block></statement></block><block type="device_forever" id="x#joez_z[No)aiN#9tb?" x="0" y="195"><statement name="HANDLER"><block type="controls_repeat_ext" id="9FII{SIJ*(o?6!*wT`j4"><value name="TIMES"><shadow type="math_whole_number" id="OwHnkiLR%?[(n04,`2_}"><field name="NUM">4</field></shadow></value><statement name="DO"><block type="game_move_sprite" id="!uSvMrrEp2XF/}JKLF7#"><value name="sprite"><block type="variables_get" id="]f0`L`cpEYKMU~Iga+zI"><field name="VAR" id="18il:VV-+jX#oD^({y5M">ball1</field></block></value><value name="leds"><shadow type="math_number" id="[cbD,2~eaz6CCyJhM6+m"><field name="NUM">1</field></shadow></value><next><block type="device_pause" id="%Up.{AS4,lf6e3AXG.VD"><value name="pause"><shadow type="timePicker" id="jmq%rGl=^RHtwx.=36Gw"><field name="ms">100</field></shadow></value></block></next></block></statement><next><block type="game_turn_sprite" id="Op9Is:F.X`|:;%ubVp6q"><field name="direction">Direction.Right</field><value name="sprite"><block type="variables_get" id="ZwxH{:_[aK0mL-(9T,:5"><field name="VAR" id="18il:VV-+jX#oD^({y5M">ball1</field></block></value><value name="degrees"><shadow type="math_number" id="ZzJilZ$MMrC6.ZVn}P7M"><field name="NUM">45</field></shadow></value></block></next></block></statement></block><block type="device_forever" id="?gan-CLrvk@HDj$EQ{d:" x="8" y="526"><statement name="HANDLER"><block type="controls_repeat_ext" id="9#iqx5|c`X.yR1,:A5m]"><value name="TIMES"><shadow type="math_whole_number" id="oZ4Fes:@{HD.heNS=PCR"><field name="NUM">2</field></shadow></value><statement name="DO"><block type="game_move_sprite" id="dKr-JqLF7WWKS:V8:--g"><value name="sprite"><block type="variables_get" id="-=%Uqyy,hB9bt/S|d`{l"><field name="VAR" id="QpO2pnPzHDFFCtgCqR5P">ball2</field></block></value><value name="leds"><shadow type="math_number" id="@oE5WUCCrceT~j_YJJ}c"><field name="NUM">1</field></shadow></value><next><block type="device_pause" id="fAJf@-lR%XY0T-1@:zYx"><value name="pause"><shadow type="timePicker" id="y?dd#X;~MpqrkYjw09Uh"><field name="ms">100</field></shadow></value></block></next></block></statement><next><block type="game_turn_sprite" id="*Kki(`W*cuOd{9]kqyas"><field name="direction">Direction.Right</field><value name="sprite"><block type="variables_get" id="._:``xuyXiNaZZiIi0{u"><field name="VAR" id="QpO2pnPzHDFFCtgCqR5P">ball2</field></block></value><value name="degrees"><shadow type="math_number" id="}T{v=x4^9p,yi=P-3IoN"><field name="NUM">90</field></shadow></value></block></next></block></statement></block></xml>