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Description
Describe the bug
In Bloodlines, parts of the players face/head/eyes are left behind after a cutscene completes. Sometimes these elements disappear instantly, other times they persist for a while.
This was accidentally fixed for a limited time during the process of fixing [(https://github.com//issues/869)]
However the fix for this portion of the bug reverted soon after and the faces and eyes went back to persisting beyond cutscenes.
How do you reproduce the bug?
Load up the Bloodlines RTX Mod.
In the main menu, open the console and type: sm_asylum_1
Go into the level and speak with Jeanette. After the conversation a cutscene will play.
After the cutscene the camera will go back to the players view. For a period of time after the cutscene the player will be able to see their own geo, often their eyes, teeth, face etc.
What is the expected behavior?
The runtime should clean up that geo immediately.
Version
remix-main+39108c6f (latest pull?)
Logs
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Crash dumps
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Media
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