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DragObject.py
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251 lines (231 loc) · 11 KB
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from tkinter import *
from igraph import *
from ObjectTk import ObjectTkinter
from ZoomAndDrag import *
from ObjectTk.ObjectManager import *
from ObjectTk.ObjectDrawTkinter import *
class MouseMover():
def __init__(self, tk_frame: Frame, drawTk: ObjDrawTkinter, graph: Graph, mg: ObjManager, zm: ZoomAndDrag,
gui_support):
self.item = (0)
self.previous = (0, 0)
self.canvas = tk_frame.canvas
self.drawTk = drawTk
self.reverse_position_key = drawTk.get_moved_center()
self.graph = graph
self.tk_frame = tk_frame
self.mg = mg
# get zoom and drag object for add vertex
self.zm = zm
self.gui_support = gui_support
self.last_pos = []
self.new_pos = []
self.past_node = None
self.past_edge = None
# check whether add vertex, edge
self.add_vertex = False
self.add_edge = False
self.check_edge = 0
self.node1 = None
# check whether delete vertex, edge
self.delete_vertex = False
self.delete_edge = False
def select(self, event):
widget = event.widget # Get handle to canvas
# Convert screen coordinates to canvas coordinates
xc = widget.canvasx(event.x)
yc = widget.canvasx(event.y)
# self.item = widget.find_closest(xc, yc)[0] # ID for closest
self.item = self.canvas.find_withtag(
CURRENT) # Better than closest only move object when you click the right one
self.previous = (xc, yc)
print("Von:")
print("Click:", (xc, yc, self.item), (self.canvas.coords(self.item)))
self.last_pos = self.canvas.coords(self.item)
try:
self.drawTk.free_clicked_edge(self.drawTk.items_table.inverse[self.past_edge[0]], self.past_edge[1])
except:
pass
try:
self.drawTk.free_clicked_node(self.drawTk.items_table.inverse[self.past_node[0]], self.past_node[1],
self.past_node[2])
except:
pass
if len(self.item) > 0 and isinstance(self.drawTk.items_table.inverse[self.item[0]], ObjectTkinter.VertexObj):
self.gui_support.get_vertex_value(self.item[0])
self.gui_support.is_vertex = True
self.past_node = [self.item[0]]
self.past_node.extend(self.drawTk.visual_clicked_node(self.drawTk.items_table.inverse[self.item[0]]))
# check add new edge
if self.add_edge and self.check_edge == 0:
self.check_edge = 1
self.node1 = self.item[0]
elif self.add_edge and self.check_edge == 1 and self.node1 is not self.item[0]:
self.adding_edge()
# check delete vertex
elif self.delete_vertex:
self.deleting_vertex()
else:
self.reset_checking()
elif len(self.item) > 0 and isinstance(self.drawTk.items_table.inverse[self.item[0]], ObjectTkinter.EdgeObj):
self.gui_support.get_edge_value(self.item[0])
self.gui_support.is_vertex = False
self.past_edge = [self.item[0],
self.drawTk.visual_clicked_edge(self.drawTk.items_table.inverse[self.item[0]])]
# check delete edge
if self.delete_edge:
self.deleting_edge()
# nothing choose then turn off checker
else:
self.reset_checking()
# add_vertex:
if self.add_vertex:
self.adding_vertex(event.x, event.y)
# self.drawTk.set_weight_text_position(
# int(self.drawTk.items_table.inverse[self.item[0]].get_attribute("id")[1:]), "service_load", self.mg)
# vertex_obj = self.drawTk.items_table.inverse[self.item[0]]
# vertex_obj_index = int(vertex_obj.get_attribute("id")[1:]) # [1:] because id more than 1 digit
# rectangle_index = "r" + str(vertex_obj_index)
# print(self.canvas.coords(self.item))
def adding_edge(self):
new_edge = self.drawTk.add_new_edge(self.drawTk.items_table.inverse[self.node1],
self.drawTk.items_table.inverse[self.item[0]])
self.node1 = None
self.add_edge = False
self.check_edge = 0
self.gui_support.graph.add_edges([(new_edge.get_attribute("source"), new_edge.get_attribute("target"))])
def deleting_vertex(self):
deleted_vertex = self.drawTk.delete_vertex(self.drawTk.items_table.inverse[self.item[0]])
self.gui_support.graph.delete_vertices(deleted_vertex.get_attribute("id"))
check_point = deleted_vertex.get_attribute("id")
for vertex in self.mg.vertex:
if vertex.get_attribute("id") > check_point:
value = vertex.get_attribute("id")
vertex.set_attribute("id", value - 1)
for edge in self.mg.edge:
if edge.get_attribute("source") > check_point:
value = edge.get_attribute("source")
edge.set_attribute("source", value - 1)
if edge.get_attribute("target") > check_point:
value = edge.get_attribute("target")
edge.set_attribute("target", value - 1)
self.drawTk.count_node -= 1
self.delete_vertex = False
def deleting_edge(self):
deleted_edge = self.drawTk.delete_edge(self.drawTk.items_table.inverse[self.item[0]])
self.gui_support.graph.delete_edges(
(deleted_edge.get_attribute("source"), deleted_edge.get_attribute("target")))
self.delete_edge = False
def reset_checking(self):
self.node1 = None
self.add_edge = False
self.check_edge = 0
self.delete_edge = False
self.delete_vertex = False
def adding_vertex(self, x, y):
new_vertex = self.drawTk.add_new_vertex(self.zm.canvas.canvasx(x), self.zm.canvas.canvasy(y))
self.add_vertex = False
self.gui_support.graph.add_vertices(1)
index = len(self.mg.vertex) - 1
for key in new_vertex.properties.keys():
self.gui_support.graph.vs[index][key] = new_vertex.properties.get(key)
def drag(self, event):
widget = event.widget
xc = widget.canvasx(event.x)
yc = widget.canvasx(event.y)
# print(len(self.item))
if len(self.item) >= 1 and isinstance(self.drawTk.items_table.inverse[self.item[0]], ObjectTkinter.VertexObj):
self.canvas.move(self.item, xc - self.previous[0], yc - self.previous[1])
print("Bis:")
print((xc, yc, self.item[0]))
print(self.canvas.coords(self.item))
self.previous = (xc, yc)
self.change_position_instantly2()
def change_position_instantly(self):
source_list = []
target_list = []
xs, ys, xt, yt = self.canvas.coords(self.item)
x = (xs + xt) / 2
y = (ys + yt) / 2
vertex_item_index = self.item[0] - 1
# print("vertex item:", vertex_item_index)
for index in range(len(self.mg.edge)):
if self.mg.edge[index].get_attribute("source") == vertex_item_index:
source_list.append(index)
for index in range(len(self.mg.edge)):
if self.mg.edge[index].get_attribute("target") == vertex_item_index:
target_list.append(index)
for i in source_list:
edge_item_index = i + 1 + len(
self.mg.vertex) # In item index, it starts from 1 and it adds all vertices then all edges
# print("sedge:", edge_item_index)
x1, y1, x2, y2 = self.canvas.coords(edge_item_index)
self.canvas.coords(edge_item_index, x, y, x2, y2)
for u in target_list:
edge_item_index = u + 1 + len(
self.mg.vertex) # In item index, it starts from 1 and it adds all vertices then all edges
# print("tedge:", edge_item_index)
x1, y1, x2, y2 = self.canvas.coords(edge_item_index)
self.canvas.coords(edge_item_index, x1, y1, x, y)
items = self.canvas.find_withtag("all")
# print(len(items))
# print(len(self.mg.vertex))
# print(len(self.mg.edge))
# print(source_list)
# print(target_list)
# for item in items:
# x1, y1, x2, y2 = self.canvas.coords(item)
# self.canvas.coords(item, x, y, x2, y2)
# print("test")
def change_position_instantly2(self): # Use the new bidict
source_list = []
target_list = []
xs, ys, xt, yt = self.canvas.coords(self.item)
x = (xs + xt) / 2
y = (ys + yt) / 2
print("item:", self.item[0])
vertex_obj = self.drawTk.items_table.inverse[self.item[0]]
# print("vertex item:", vertex_obj)
# print("verify:", self.mg.vertex[self.item[0] - 1])
try:
vertex_obj_index = int(vertex_obj.get_attribute("id")[1:]) # [1:] because id more than 1 digit
except TypeError:
vertex_obj_index = int(vertex_obj.get_attribute("id"))
print("vertex item:", vertex_obj_index)
for edge in self.mg.edge:
if edge.get_attribute("source") == vertex_obj_index:
source_list.append(edge)
for edge in self.mg.edge:
if edge.get_attribute("target") == vertex_obj_index:
target_list.append(edge)
for i in source_list:
edge_item_index = self.drawTk.items_table[i] # In item index, it starts from 1
# and it adds vertices then edges
print("sedge:", edge_item_index)
x1, y1, x2, y2 = self.canvas.coords(edge_item_index)
self.canvas.coords(edge_item_index, x, y, x2, y2)
for u in target_list:
edge_item_index = self.drawTk.items_table[u] # In item index, it starts from 1
# and it adds vertices then edges
print("tedge:", edge_item_index)
x1, y1, x2, y2 = self.canvas.coords(edge_item_index)
self.canvas.coords(edge_item_index, x1, y1, x, y)
if self.drawTk.rectangle_switch:
rectangle_index = "r" + str(vertex_obj)
position = self.drawTk.set_weight_text_position(vertex_obj_index, self.mg)
self.canvas.coords(self.drawTk.items_table[rectangle_index], position)
items = self.canvas.find_withtag("all")
# print(len(items))
# print(len(self.mg.vertex))
# print(len(self.mg.edge))
# print(source_list)
# print(target_list)
print("test")
##Storage#############
# select
# print(self.tk_frame.revert_scale(self.canvas.coords(self.item)[0], self.canvas.coords(self.item)[1]))
# print(self.tk_frame.revert_scale(self.canvas.coords(self.item)[2], self.canvas.coords(self.item)[3]))
# test_1 = self.tk_frame.revert_scale(self.canvas.coords(self.item)[0], self.canvas.coords(self.item)[1])
# test_2 = self.tk_frame.revert_scale(self.canvas.coords(self.item)[2], self.canvas.coords(self.item)[3])
# print((test_1[0] + test_2[0]) / 2, (test_1[1] + test_2[1]) / 2)
# print(self.mg.vertex[self.item[0] - 1])