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Description
Spammed all at once when multiple clients connected simultaneously through loader program. Probably something to do with network threading interacting with world object creation and such not being thread safe... :(
Traceback (most recent call last):
File "GUI\main.pyo", line 160, in addorremove
File "Game\BaubleHunt.pyo", line 224, in init
File "GUI\GraphicsCache.pyo", line 43, in getImage
KeyError: 0
Traceback (most recent call last):
File "GUI\main.pyo", line 160, in addorremove
File "Game\BaubleHunt.pyo", line 224, in init
File "GUI\GraphicsCache.pyo", line 43, in getImage
KeyError: 0
Traceback (most recent call last):
File "GUI\main.pyo", line 160, in addorremove
File "Game\BaubleHunt.pyo", line 224, in init
File "GUI\GraphicsCache.pyo", line 43, in getImage
KeyError: 0
Traceback (most recent call last):
File "GUI\main.pyo", line 128, in addorremove
File "GUI\ObjWrappers\ShipWrapper.pyo", line 18, in init
File "GUI\GraphicsCache.pyo", line 43, in getImage
KeyError: 0
Traceback (most recent call last):
File "GUI\main.pyo", line 128, in addorremove
File "GUI\ObjWrappers\ShipWrapper.pyo", line 18, in init
File "GUI\GraphicsCache.pyo", line 43, in getImage
KeyError: 0
Traceback (most recent call last):
File "GUI\main.pyo", line 128, in addorremove
File "GUI\ObjWrappers\ShipWrapper.pyo", line 23, in init
File "GUI\GraphicsCache.pyo", line 43, in getImage
KeyError: 0