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Unity version should have an OnFileReloaded event that is only fired on the main thread #39

@JimmyCushnie

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@JimmyCushnie

When using the OnFileReloaded callback in Unity apps, I pretty much always have to jump back to the main thread, since Unity doesn't let you do much from other threads. To save some code, SUCC should include a dispatcher, and there should be an additional event that dispatches the callback on the main thread automatically.

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