Hackra takes Vercel's "invisible infrastructure" philosophy and injects it with a pixel-art soul. The result is a borderless, retro-futuristic aesthetic that feels like a terminal brought to life — think "Vercel designed for a hackathon." The interface uses Geist Pixel fonts as its primary typeface, creating a consistent monospace/pixel aesthetic throughout. The global --radius: 0 ensures sharp, crisp edges everywhere — no rounded corners, no softness. This is deliberate: the pixel aesthetic demands precision.
The borderless philosophy is central. Instead of traditional CSS borders, Hackra uses shadow-based effects and custom utilities: pixel-border creates a pixelated border effect using box-shadow, glass provides ethereal translucent containers, and glow-green adds ambient green backlighting. The depth system relies on these layered effects rather than borders.
The color palette is derived from Vercel's achromatic system but with brand accents in green and purple. The primary brand green (#25c2a0 in hex, oklch(0.72 0.19 145)) provides the signature glow, while purple (oklch(0.62 0.19 285)) serves as a secondary accent. The overall effect is stark black-and-white (or dark mode equivalents) punctuated by these neon-inflected brand colors.
What makes Hackra distinct from Vercel:
- Geist Pixel fonts as primary — no Geist Sans, just the monospace pixel variants
- Borderless by default — no traditional borders, replaced by shadow utilities
- Sharp corners —
--radius: 0globally, no 6px or 8px radius - Brand glow — green backlight effects (
glow-green) instead of subtle shadows - Pixel grid background — decorative dot grid pattern for texture
- Scanline overlays — CRT-style scanlines for retro atmosphere
Key Characteristics:
- Geist Pixel fonts (Grid, Circle, Square, Line, Triangle) — text as terminal output
- Borderless design using
glass,pixel-border, andglow-greenutilities - Sharp corners (
--radius: 0) — no rounded elements - Brand accent colors: Green (
oklch(0.72 0.19 145)) and Purple (oklch(0.62 0.19 285)) - Pixel grid background via
.pixel-gridutility (16px dot pattern) - Scanline effects via
.scanlinespseudo-element - Terminal cursor animation via
.terminal-cursor - Selection highlight: green glow on selection (
::selection) - Custom scrollbar: minimal 3px thin bars
- Background Light (
oklch(1 0 0)): Pure white, page background in light mode. - Background Dark (
oklch(0.145 0 0)): Near-black, page background in dark mode. - Foreground Light (
oklch(0.145 0 0)): Primary text in light mode — not pure black, slight warmth. - Foreground Dark (
oklch(0.985 0 0)): Primary text in dark mode — near-white.
- Brand Green (
oklch(0.72 0.19 145)): Primary brand color — used for CTAs, glows, selection, active states. - Brand Purple (
oklch(0.62 0.19 285)): Secondary brand color — used for accents, badges, secondary highlights. - Brand Dim (
oklch(0.46 0 0)): Muted brand color — used for disabled states, subtle text. - Brand Glow (
oklch(0.72 0.19 145 / 0.15)): Transparent green for glow effects (light mode). - Brand Glow Dark (
oklch(0.72 0.19 145 / 0.1)): Transparent green for glow effects (dark mode).
- Muted (
oklch(0.97 0 0)): Secondary backgrounds, subtle surfaces. - Muted Foreground (
oklch(0.556 0 0)): Secondary text, descriptions. - Secondary (
oklch(0.97 0 0)): Tertiary backgrounds. - Border/Input (
oklch(0.922 0 0)): Subtle borders in light mode. - Ring (
oklch(0.708 0 0)): Focus rings.
- Secondary (
oklch(0.269 0 0)): Dark surfaces. - Muted (
oklch(0.269 0 0)): Darker backgrounds. - Muted Foreground (
oklch(0.708 0 0)): Muted text in dark mode. - Border/Input (
oklch(1 0 0 / 10%)): Subtle borders in dark mode. - Ring (
oklch(0.556 0 0)): Focus rings in dark mode.
- Glass (Light:
oklch(1 0 0 / 0.04)): Translucent card background with blur. - Glass Dark (Dark:
oklch(0 0 0 / 0.35)): Dark mode glass effect. - Selection (
oklch(0.85 0.15 145 / 0.3)): Green selection highlight. - Scanlines (
oklch(0 0 0 / 0.03)): Subtle horizontal lines overlay. - Glow Primary (
oklch(0.85 0.15 145 / 0.3)): Green glow for primary elements. - Glow Green (
oklch(0.72 0.19 145 / 0.12)): Ambient green glow.
- Pixel Border (
2px 0 0 0,-2px 0 0 0,0 2px 0 0,0 -2px 0 0): Pixelated border effect using 4-directional box-shadows. - Glow Primary (
0 0 16px oklch(0.85 0.15 145 / 0.3)): Direct green glow. - Glow Green (
0 0 40px oklch(0.72 0.19 145 / 0.12)): Ambient diffuse green glow.
- Primary (Pixel):
var(--font-geist-pixel-grid)— the main pixel font, used for all body text, headings, and UI. - Alternates:
GeistPixelCircle,GeistPixelSquare,GeistPixelLine,GeistPixelTriangle— specialized variants for specific effects. - System Fallback: The font stacks include standard monospace fallbacks.
- Application: All text uses pixel fonts — no separate "sans" and "mono" split. The pixel font IS the system.
| Role | Font | Size | Weight | Line Height | Letter Spacing | Notes |
|---|---|---|---|---|---|---|
| Display Hero | Geist Pixel Grid | 48px (3.00rem) | 600 | 1.00–1.17 | normal | Maximum impact, billboard headlines |
| Section Heading | Geist Pixel Grid | 40px (2.50rem) | 600 | 1.20 | normal | Feature section titles |
| Sub-heading Large | Geist Pixel Grid | 32px (2.00rem) | 600 | 1.25 | normal | Card headings, sub-sections |
| Sub-heading | Geist Pixel Grid | 32px (2.00rem) | 400 | 1.50 | normal | Lighter sub-headings |
| Card Title | Geist Pixel Grid | 24px (1.50rem) | 600 | 1.33 | normal | Feature cards |
| Card Title Light | Geist Pixel Grid | 24px (1.50rem) | 500 | 1.33 | normal | Secondary card headings |
| Body Large | Geist Pixel Grid | 20px (1.25rem) | 400 | 1.80 (relaxed) | normal | Introductions, feature descriptions |
| Body | Geist Pixel Grid | 18px (1.13rem) | 400 | 1.56 | normal | Standard reading text |
| Body Small | Geist Pixel Grid | 16px (1.00rem) | 400 | 1.50 | normal | Standard UI text |
| Body Medium | Geist Pixel Grid | 16px (1.00rem) | 500 | 1.50 | normal | Navigation, emphasized text |
| Body Semibold | Geist Pixel Grid | 16px (1.00rem) | 600 | 1.50 | normal | Strong labels, active states |
| Button / Link | Geist Pixel Grid | 14px (0.88rem) | 500 | 1.43 | normal | Buttons, links, captions |
| Button Small | Geist Pixel Grid | 14px (0.88rem) | 400 | 1.00 (tight) | normal | Compact buttons |
| Caption | Geist Pixel Grid | 12px (0.75rem) | 400–500 | 1.33 | normal | Metadata, tags |
| Micro Badge | Geist Pixel Grid | 7px (0.44rem) | 700 | 1.00 (tight) | normal | Uppercase, tiny badges |
- Pixel as identity: Unlike Vercel's Geist Sans with negative tracking, Hackra uses pixel fonts with normal letter-spacing. The "compressed code" feel comes from the monospace pixel aesthetic itself, not typographic manipulation.
- Single font system: No split between "sans" and "mono" — the pixel font handles everything. This creates a unified "terminal" voice across all text.
- Sharp text: Global
tracking-widest(tracking-widest: 0.16em) onh2andpelements adds extra spacing, reinforcing the terminal aesthetic. - Weight hierarchy: Similar to Vercel — 400 (body), 500 (UI), 600 (headings), but applied to pixel fonts.
- Global font class: Applied via
font-pixel-gridclass on the<html>element, making all text pixel by default.
Primary (Green Glow)
- Background:
oklch(0.72 0.19 145)(brand green) - Text:
oklch(0.95 0 0)(near-white) - Padding: 8px 16px
- Radius: 0 (sharp corners — no rounding)
- Shadow:
glow-primary(0 0 16px oklch(0.85 0.15 145 / 0.3)) - Hover: Intensified glow
- Focus:
outline-ring/50 - Use: Primary CTAs ("Get Started", "Create Hackathon")
Primary Dark (Vercel-style)
- Background:
oklch(0.145 0 0)(dark) - Text:
oklch(0.985 0 0)(white) - Padding: 8px 16px
- Radius: 0
- Use: Secondary CTAs, navigation buttons
Ghost (Borderless)
- Background: transparent
- Text:
oklch(0.145 0 0)(light) /oklch(0.985 0 0)(dark) - Padding: 8px 16px
- Radius: 0
- Border: none — uses subtle text color or hover effects
- Hover: Subtle background or glow effect
- Use: Tertiary actions, links
- Background:
oklch(1 0 0)(light) /oklch(0.205 0 0)(dark) - Border: None — no traditional borders
- Radius: 0 (sharp)
- Effect:
glassutility for translucent cards —backdrop-filter: blur(12px)with subtle border - Hover: Subtle
glow-greeneffect or borderless lift - Note: No shadow-as-border like Vercel — instead uses glass transparency and glow
Light: background: oklch(1 0 0 / 0.04), backdrop-filter: blur(12px), border: 1px solid oklch(1 0 0 / 0.08)
Dark: background: oklch(0 0 0 / 0.35), border: 1px solid oklch(1 0 0 / 0.06)
- Background: transparent or subtle surface
- Border: None — rely on subtle background changes
- Focus: Ring via
outline-ring/50 - Radius: 0
- Note: The borderless approach means form inputs are defined by their internal state, not external borders
- Clean horizontal nav, sticky
- Font: Geist Pixel Grid 14px weight 500
- Links: Dark text in light mode, light text in dark mode
- Active: Bold weight or underline
- Mobile: Hamburger menu collapse
- Borderless: No bottom border — use subtle shadow or none
Pixel Grid Background
- Utility class
.pixel-grid - Pattern: Radial gradient with 1px dots on
oklch(0.25 0 0)color - Size: 16px × 16px grid spacing
- Use: Decorative background on specific sections
Scanline Overlay
- Utility class
.scanlines::after - Pattern: Repeating horizontal lines at 2px intervals
- Opacity:
oklch(0 0 0 / 0.03)— subtle - Use: Retro CRT effect on hero or featured sections
Terminal Cursor
- Utility class
.terminal-cursor::after - Animation: Blinking underscore (
cursor-blinkkeyframes) - Use: Hero text, active states, loading indicators
ASCII Corners
- Utilities
.ascii-corners::beforeand.ascii-corners::after - Effect:
[and]brackets as decorative corners - Use: Card decorations, section dividers
- Base unit: 4px (tailwend standard)
- Scale follows standard Tailwind: 0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 14, 16, 20, 24, 32, 36, 40, 44, 48, 52, 56, 60, 64, etc.
- No special spacing like Vercel's "jump" — standard Tailwind scale
- Max content width: Standard containers (max-w configurations)
- Hero: Centered with generous padding
- Feature sections: 2–3 column grids for cards
- Borderless: No full-width dividers with borders — separation comes from spacing and effects
- Terminal precision: The pixel aesthetic demands tight, controlled spacing — like code in an editor
- Glow over shadow: Instead of Vercel's subtle shadow stacks, Hackra uses green glow effects (
glow-green) for depth - Retro contrast: Sharp black-white contrast punctuated by green accents
- Sharp (0): Everything — all components use
--radius: 0. This is non-negotiable in the pixel aesthetic. - No rounded corners, no pills, no circles — all edges are razor-sharp.
--radius-sm: calc(var(--radius) * 0.6) /* 0 */
--radius-md: calc(var(--radius) * 0.8) /* 0 */ --radius-lg: var(--radius)
/* 0 */ --radius-xl: calc(var(--radius) * 1.4) /* 0 */
--radius-2xl: calc(var(--radius) * 1.8) /* 0 */
--radius-3xl: calc(var(--radius) * 2.2) /* 0 */
--radius-4xl: calc(var(--radius) * 2.6) /* 0 */;| Level | Treatment | Use |
|---|---|---|
| Flat (Level 0) | No shadow | Page background, text blocks |
| Glass (Level 1) | backdrop-filter: blur(12px) + transparent bg + subtle border |
Cards, modals, overlays |
| Glow (Level 2) | 0 0 16px oklch(0.85 0.15 145 / 0.3) |
Primary buttons, active states |
| Ambient Glow | 0 0 40px oklch(0.72 0.19 145 / 0.12) |
Hero sections, featured elements |
| Pixel Border | 4-directional box-shadow (2px spread) | Decorative borders |
| Focus | outline-ring/50 |
Keyboard focus on interactive |
Depth Philosophy: Hackra replaces Vercel's multi-layer shadow system with a simpler approach: glass for surfaces, green glow for emphasis. The "glow" is the signature depth cue — rather than Material-style elevation, Hackra uses ambient light. The brand-green glow communicates "active/selected/primary" more than "elevated."
- Hero glow:
glow-green(0 0 40px oklch(0.72 0.19 145 / 0.12)) for featured sections - Pixel grid: Optional decorative background via
.pixel-grid - Scanlines: Optional CRT overlay via
.scanlines - No section borders: Borderless design — separation via spacing and effects
- Use Geist Pixel fonts for ALL text — the pixel aesthetic is the identity
- Use
glassutility for card/panel containers — translucent with backdrop blur - Use
glow-greenfor primary CTAs and active states — green glow communicates "primary" - Use
pixel-borderfor decorative borders where needed — the 4-shadow technique - Apply
--radius: 0— sharp corners are non-negotiable - Use
tracking-wideston headings and paragraphs — adds terminal-like spacing - Use brand green (
oklch(0.72 0.19 145)) as the primary accent color - Use brand purple (
oklch(0.62 0.19 285)) for secondary accents - Apply
.pixel-gridbackground on specific sections for texture - Use
.scanlinessparingly on hero or featured elements - Use
.terminal-cursoron active/loading states
- Don't use rounded corners —
--radius: 0everywhere - Don't use traditional CSS borders — use
glass,pixel-border, or no border - Don't use Vercel's shadow-as-border technique — Hackra uses glass + glow instead
- Don't use Vercel's workflow accent colors (Ship Red, Preview Pink, Develop Blue) — use brand green/purple
- Don't use Geist Sans — use Geist Pixel fonts
- Don't use negative letter-spacing — pixel fonts use normal spacing
- Don't create "pill" buttons or badges — use sharp rectangles
- Don't use heavy shadows — use green glow instead
- Don't use color for hierarchy — use weight, size, and glow effects
| Name | Width | Key Changes |
|---|---|---|
| Mobile Small | <400px | Tight single column, reduced padding |
| Mobile | 400–600px | Standard mobile, stacked layout |
| Tablet Small | 600–768px | 2-column grids begin |
| Tablet | 768–1024px | Full card grids, expanded padding |
| Desktop Small | 1024–1200px | Standard desktop layout |
| Desktop | 1200–1400px | Full layout, maximum content width |
| Large Desktop | >1400px | Centered, generous margins |
- Buttons: Standard padding (8px–16px vertical)
- Navigation: Pixel font 14px with adequate spacing
- Mobile menu: Standard toggle pattern
- Hero: 48px → scales down proportionally
- Navigation: Horizontal → hamburger menu
- Feature cards: 3-column → 2-column → single column
- Pixel grid background: Remains visible or simplifies
- Section spacing: Standard → reduced on mobile
- Glass effect: Maintains backdrop blur at all sizes
- Glow effects: Scale intensity based on viewport
- Pixel grid: Optional on mobile (performance)
- Scanlines: Hide on mobile (not suitable for small screens)
- Primary Background:
oklch(1 0 0)(light) /oklch(0.145 0 0)(dark) - Primary Text:
oklch(0.145 0 0)(light) /oklch(0.985 0 0)(dark) - Brand Green:
oklch(0.72 0.19 145) - Brand Purple:
oklch(0.62 0.19 285) - Glow:
0 0 16px oklch(0.85 0.15 145 / 0.3) - Glass:
backdrop-filter: blur(12px)with transparent bg
.glass— translucent card container.glow-green— ambient green glow.pixel-grid— dot grid background (16px pattern).scanlines— CRT scanline overlay.pixel-border— 4-shadow pixel border.terminal-cursor— blinking underscore animation.ascii-corners— decorative bracket cornerstracking-widest— wide letter-spacing for headings
- "Create a hero section with pixel font, sharp corners, green CTA button with glow effect. Use glass card for any containers. Add pixel grid background optionally."
- "Design a card: transparent with glass effect, sharp corners, green glow on hover. Title in pixel font 24px weight 600."
- "Build a button: brand green background, sharp corners, glow-primary shadow. Hover intensifies the glow."
- "Create navigation: sticky header, pixel font links, green active state with glow. No borders — rely on subtle effects."
- "Design a section: glass container, pixel grid background, scanlines overlay, green glow accents."
- Always use pixel fonts —
font-pixel-gridis the default, applied globally - No borders — use
glassfor containers,glow-greenfor emphasis - Sharp corners —
--radius: 0everywhere, no rounded anything - Green is primary — brand green for CTAs, glow, active states
- Purple is secondary — brand purple for accents, badges
- Effects are optional — pixel grid and scanlines add texture but aren't required everywhere
- Terminal aesthetic — tracking-widest on headings, blinking cursor on active states