Skip to content

Editor plug-ins for osx-arm64 are not enabled by default #740

@ruccho

Description

@ruccho

Hi,

Currently native plug-ins for osx-x64 are enabled by default for the editor in the plugin importer settings, but this does not appear to be the case for osx-arm64. This can be an issue on Unity Editor for Apple Silicon. While this can be fixed by editing NativeRuntimeSettings.json, is there a reason why it is not enabled for osx-arm64 by default?

new NativeRuntimeAssetConfiguration("osx-x64", "x86_64", null, "OSX", BuildTarget.StandaloneOSX),
new NativeRuntimeAssetConfiguration("osx-arm64", "ARM64", null, null, BuildTarget.StandaloneOSX),

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions