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Multiple Perspective Views #6969

@roleplayers

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@roleplayers

Adding and locking perspective views in the viewer tab.

Usually I'm swapping between perspective and camera in the viewer in order to easily position my lights. I find it a bit limited specially in large scenes where you need to find the sweetspot to light the background precisely and once I move my perspective once, I need to find it again. Yes, I can select the light in the viewer, focus it and get there, but it's not hard to lose reference of direction once you need to focus a small object and zoom out of it.

I like the idea of creating extra custom views where I'm positioning the lights and swap between camera, free perspective and custom views without the hassle of creating extra cameras and connecting them.

Maybe in the same area where we can choose Camera/Light we could have a Custom> where you could add/remove new views based on the current viewer? Enabling the Camera Tool "T" would enter in edit mode for the selected view?

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